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State After Death - StateAfterDeath.js
Plugin desc : Continuation state plugin after being killed
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/StateAfterDeath.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/StateAfterDeath.js
File name : StateAfterDeath.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/StateAfterDeath.js @plugindesc Continuation state plugin after being killed @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- StateAfterDeath.js You can create a state that persists even after being defeated in battle. Please specify the target state via the parameters. This plugin does not have any plugin commands. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param states @text Target state @desc A list of states that continue even after being defeated. @type state[] @default [] @param stateIdStart @text Target state (start of range setting) @desc This is the starting ID when you want to specify a range of states that continue even after being incapacitated. @type state @default 0 @param stateIdEnd @text Target state (end of range setting) @desc This is the end ID if you want to specify a range of states that continue even after being incapacitated. @type state @default 0 @param considerRecoverAll @text Considering full recovery @desc The state will not be removed even if the character is fully recovered, not just if they are incapacitated, but will remain permanently inflicted. @type boolean @default false