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State After Death - StateAfterDeath.js

Plugin desc : Continuation state plugin after being killed

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/StateAfterDeath.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/StateAfterDeath.js

File name : StateAfterDeath.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/StateAfterDeath.js
@plugindesc Continuation state plugin after being killed
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

StateAfterDeath.js

You can create a state that persists even after being defeated in battle.

Please specify the target state via the parameters.

This plugin does not have any plugin commands.

Terms of Use:
You may modify and redistribute this plugin without permission from the
author, and there are no restrictions on its use (commercial, 18+, etc.).

This plugin is now yours.

@param states
@text Target state
@desc A list of states that continue even after being defeated.
@type state[]
@default []

@param stateIdStart
@text Target state (start of range setting)
@desc This is the starting ID when you want to specify a range of states that continue even after being incapacitated.
@type state
@default 0

@param stateIdEnd
@text Target state (end of range setting)
@desc This is the end ID if you want to specify a range of states that continue even after being incapacitated.
@type state
@default 0

@param considerRecoverAll
@text Considering full recovery
@desc The state will not be removed even if the character is fully recovered, not just if they are incapacitated, but will remain permanently inflicted.
@type boolean
@default false

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