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State Baton - StateBaton.js

Plugin desc : Baton State Plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/StateBaton.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/StateBaton.js

File name : StateBaton.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/StateBaton.js
@plugindesc Baton State Plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

StateBaton.js

You can create a state that transfers a state to another member when a player
is KO’d.

It has the following features and specifications:

- The member range can be selected as all allies or all allies and enemies.
- When a player is KO’d, the state is automatically assigned to another
randomly selected member.
- If the removal conditions are met other than KO, the state is automatically
removed.
- When a Baton State is assigned, any members who already have it assigned
will be removed.

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder under the RPG Maker
MZ installation folder:

dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission, and there are
no restrictions on its use (commercial, 18+, etc.).

This plugin is now yours.

@param states
@text List of Baton States
@desc This is a list of baton state settings.
@type struct<State>[]
@default []

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