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State Change If Remove - StateChangeIfRemove.js
Plugin desc : Change plugin when state is released
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/StateChangeIfRemove.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/StateChangeIfRemove.js
File name : StateChangeIfRemove.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/StateChangeIfRemove.js @plugindesc Change plugin when state is released @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- Automatically transitions to a different state when the current state is released. Please set the information in the plugin parameters. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, R18+, etc.). This plugin is now yours. @param list @text State List @desc Set the list of change states when the state is released. @type struct<STATE>[] @default []