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Title New Game Only - TitleNewGameOnly.js

Plugin desc : New Game Only Plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/TitleNewGameOnly.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/TitleNewGameOnly.js

File name : TitleNewGameOnly.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/TitleNewGameOnly.js
@plugindesc New Game Only Plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

This will make New Game the only option on the title screen.
Press the Confirm button or click on the screen to start the game.
Intended for use with short stories and other games that do not have the
concept of saving.

This plugin does not have any plugin commands.

Terms of Use:
You may modify and redistribute this plugin without permission from the
author, and there are no restrictions on its use (commercial use, 18+ use,
etc.).
This plugin is now yours.

@param startString
@text Start string
@desc This is the string that prompts you to start.
@default Press Start

@param font
@text Font Information
@desc Font name of the start string (only if specified).
@type struct<Font>

@param startImage
@text Start image
@desc An image to be specified instead of the start string. If specified, the start string will be ignored.
@type file
@require 1
@dir img/pictures

@param fileExistAction
@text Action when file exists
@desc Select the action to take if a save exists.
@type select
@default 0
@option 0: Start a new game unconditionally.
@value 0
@option 1: Show normal window.
@value 1
@option 2: Automatically load the latest save data.
@value 2

@param soundEffect
@text Starting sound effect
@desc Sound effect information when starting. If not specified, the system sound effect will be played.
@type struct<AudioSe>

@param adjustX
@text X coordinate adjustment value
@desc Corrects the display X coordinate of the start string.
@type number
@default 0
@min -9999
@max 9999

@param adjustY
@text Y coordinate adjustment value
@desc Corrects the display Y coordinate of the start string.
@type number
@default 0
@min -9999
@max 9999

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