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Wait Interpreter Condition - WaitInterpreterCondition.js
Plugin desc : Conditional Weight Plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/WaitInterpreterCondition.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/WaitInterpreterCondition.js
File name : WaitInterpreterCondition.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/WaitInterpreterCondition.js @plugindesc Conditional Weight Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- WaitInterpreterCondition.js Provides a plugin command that waits until a condition is met before executing an event. Conditions that can be specified are switches and scripts. Control characters such as ¥v[n] and ¥s[n] can be used in scripts. The event will not proceed until the condition is met, so be careful not to interrupt the game. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @command wait_switch @text Switch Weight @desc Waits until the specified switch is turned ON. @arg switchId @text Switch ID @desc The switch number to wait until it turns ON. @type switch @default 1 @command wait_script @text Script Weight @desc Waits until the specified script becomes true. @arg script @text script @desc This script waits until the return value is true. It is executed every frame. @type multiline_string