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Window Back Image - WindowBackImage.js
Plugin desc : Window background image specification plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/WindowBackImage.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/WindowBackImage.js
File name : WindowBackImage.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/WindowBackImage.js @plugindesc Window background image specification plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- WindowBackImage.js Replaces the window background with any image. Multiple images can be specified, and appearance conditions can be set for each. When the image is displayed, you can choose whether to hide the original window frame. The background image is displayed at the center of the window, regardless of the window size. While you can adjust the zoom and coordinates, we do not recommend specifying a background image for windows with variable or indefinite sizes. You can also specify a background image for windows added by plugins, but this may not work properly. If you want to change the background of a window added with SceneCustomMenu.js, specify the ”window identifier” of the plugin instead of the WindowClass. This plugin does not have any plugin commands. Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param windowImageInfo @text Window Image Information @desc Information about the window whose background image you want to replace. @type struct<WindowImages>[]