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Zweihander - Zweihander.js

Plugin desc : Two-handed weapon plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/Zweihander.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/Zweihander.js

File name : Zweihander.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/Zweihander.js
@plugindesc Two-handed weapon plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

Zweihander.js

You can create weapons that can only be wielded with two hands, or define
two-handed wielding as an actor skill.
Dual-wielding increases the physical damage multiplier, but forces other
weapons (Equipment Type 01) or shields (Equipment Type 02) to be unequipped.
This can be used in conjunction with the Dual-wielding trait.

An actor is considered to be in two-handed wielding mode when they have the
”Equipment Seal: Shield (Equipment Type 02)” trait and are equipped with a
weapon.

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder under the RPG Maker
MZ installation folder:
dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission, and there are
no restrictions on its use (commercial, 18+, etc.).
This plugin is now yours.

@param damageRate
@text Damage Multiplier
@desc This is the multiplier for physical damage (damage caused by skills with physical attack type) when held in both hands. (150 is 1.5x)
@type number
@default 100

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