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Zweihander - Zweihander.js
Plugin desc : Two-handed weapon plugin
License : MIT License
Author : Triacontane
Website : https://triacontane.blogspot.com
Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/Zweihander.js
Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/Zweihander.js
File name : Zweihander.js
Help of plugin :
@target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/Zweihander.js @plugindesc Two-handed weapon plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- Zweihander.js You can create weapons that can only be wielded with two hands, or define two-handed wielding as an actor skill. Dual-wielding increases the physical damage multiplier, but forces other weapons (Equipment Type 01) or shields (Equipment Type 02) to be unequipped. This can be used in conjunction with the Dual-wielding trait. An actor is considered to be in two-handed wielding mode when they have the ”Equipment Seal: Shield (Equipment Type 02)” trait and are equipped with a weapon. This plugin requires the base plugin ”PluginCommonBase.js.” ”PluginCommonBase.js” is located in the following folder under the RPG Maker MZ installation folder: dlc/BasicResources/plugins/official Terms of Use: You may modify and redistribute this plugin without permission, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. @param damageRate @text Damage Multiplier @desc This is the multiplier for physical damage (damage caused by skills with physical attack type) when held in both hands. (150 is 1.5x) @type number @default 100