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NUUN Actor Fixed - NUUN_ActorFixed.js

Plugin desc : Fixed actor formation

License : MIT License

Author : NUUN

Website : https://github.com/nuun888/MZ/blob/master/NUUN_ActorFixed.js

Download Page : https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_ActorFixed.js

File name : NUUN_ActorFixed.js

Help of plugin :

* @target MZ
 * @plugindesc Fixed actor formation
 * @author NUUN
 * @version 1.2.3
 * 
 * @help
 * Fixes the actor's formation.
 * Actor fixing can be set from the actor's memo field or plugin command.
 * 
 * Plugin command sorting Fixed party member destination index ID will force the fixed actor to move to the specified member position if it is among the party members.
 * Disabled by specifying 0.
 * Member indexes start from 1. The index of the first actor is 1.
 * Cannot be specified if the actor ID is specified as 0.
 * 
 * Actor's notes
 * <FixedActor> Fixes the movement of the actor.
 * 
 * Terms of Use
 * This plugin is distributed under the MIT license.
 * 
 * 更新履歴
 * 12/15/2024 Ver.1.2.3
 * Fixed an issue where an error would occur when switching members if movement to fixed actor battle members was turned on.
 * 8/17/2021 Ver.1.0.0
 * First edition.
 * 
 * @command ActorFixed
 * @desc Fixed the formation.
 * @text Fixed formation
 * 
 * @arg ActorId
 * @type actor
 * @default 0
 * @text Actor ID
 * @desc Specify the actor ID. 0 for all actors
 * 
 * @arg memberIndex
 * @type number
 * @default 0
 * @text Party member destination index ID
 * @desc Specifies the index ID to move to the party member. Only valid when specifying an actor ID. 0 means no specification.
 * 
 * @command ActorFixedRelease
 * @desc Cancels the fixed formation.
 * @text Formation fixation release
 * 
 * @arg ActorId
 * @type actor
 * @default 0
 * @text Actor ID
 * @desc Specify the actor ID. 0 for all actors
 * 
 * 
 * @param ActorFixedMovable
 * @text Can be moved to fixed actor battle members
 * @desc Allows moving fixed actors to battle members. Also, the moved actor can move within the battle members.
 * @type boolean
 * @default false
 * @parent ActorFixedSetting
 *

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