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NUUN Equip Skill Learning - NUUN_EquipSkillLearning.js
Plugin desc : skill learning equip
License : MIT License
Author : NUUN
Website : https://github.com/nuun888/MZ/blob/master/NUUN_EquipSkillLearning.js
Download Page : https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_EquipSkillLearning.js
File name : NUUN_EquipSkillLearning.js
Help of plugin :
* @target MZ * @plugindesc skill learning equip * @author NUUN * @base NUUN_Base * @orderAfter NUUN_Base * @version 1.1.1 * * @help * You can set the equipment that can learn skills. * Skills can be acquired when the points obtained while equipped reach the specified number of points. * * Weapon and armor notes * <EquipSkillLearning:「id],[id]...> Set the skill to learn. It is possible to specify more than one. * [id]:Skill ID * * Skill notes * <EquipSkillLearningPoint:「num]> Set the points required for learning. * [num]:Required points * * Enemy notes * <EquipSkillLearningPoint:「num]> Set the points to earn. If not filled in, default acquisition points will be applied. * [num]:Gain point * * Note with features * Set the amplification rate of points to be learned. * <EquipSkillLearningRate:「rate]> * <EquipSkillLearningRate:150> * If the acquisition point is 4, acquire 6 points with 150% effect. * * Terms of Use * This plugin is distributed under the MIT license. * * Log * 12/24/2022 Ver.1.1.1 * Fixed an issue where skills could not be selected. * 12/24/2022 Ver.1.1.0 * Added a function that allows you to set the amplification factor of acquisition points. * 12/17/2022 Ver.1.0.0 * First edition. * * @param EquipSkillLearningName * @desc Equipment Acquisition Point Name. * @text Equipment Acquisition Point Name * @type string * @default AP * * @param DefaultGainPoint * @text Default acquisition point * @desc Set the default acquisition point when defeating an enemy. * @type number * @min 0 * @default 1 * * @param EquipSkillLearningResultShow * @desc Show earned points in default results. * @text Result acquisition points display * @type boolean * @default true * * @param EquipSkillLearningResult * @desc Acquisition text at the time of result %1: Equipment acquisition point name %2: Acquisition point * @text Result acquisition text * @type string * @default Gain %2 %1! * * @param EquipSkillLearnUseSkill * @desc You can't use the skill until you master it. * @text Usable after learning * @type boolean * @default false * * @param GaugeSetting * @text GaugeSetting * @default ------------------------------ * * @param EquipSkillLearningGaugeWidth * @text Gauge width * @desc Specifies the width of the gauge. (item width when 0 is specified) * @type number * @min 0 * @default 0 * @parent GaugeSetting * * @param EquipSkillLearningGaugeX * @text Gauge X (Relative) * @desc Specifies the x-coordinate (relative) of the gauge. * @type number * @min 0 * @default 0 * @parent GaugeSetting * * @param EquipSkillLearningGaugeY * @text Gauge Y (Relative) * @desc Specifies the y-coordinate (relative) of the gauge. * @type number * @min 0 * @default 8 * @parent GaugeSetting * * @param EquipSkillLearningGaugeColor1 * @desc Specifies color 1 of the gauge. (You can fill in the color code in the text tab) * @text Gauge color 1 * @type color * @default 30 * @parent GaugeSetting * * @param EquipSkillLearningGaugeColor2 * @desc Specifies color 2 of the gauge. (You can fill in the color code in the text tab) * @text Gauge color 2 * @type color * @default 5 * @parent GaugeSetting * *