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NUUN Unique Enemy - NUUN_UniqueEnemy.js

Plugin desc : Unique Enemy

License : MIT License

Author : NUUN

Website : https://github.com/nuun888/MZ/blob/master/NUUN_UniqueEnemy.js

Download Page : https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_UniqueEnemy.js

File name : NUUN_UniqueEnemy.js

Help of plugin :

* @target MZ
 * @plugindesc Unique Enemy
 * @author NUUN
 * @version 1.0.2
 * 
 * @help
 * You can set a monster whose status will be maintained until it is defeated even after the battle ends.
 * If you fight the same monster again even if the battle ends halfway due to escape, etc., you will start with the status at the end of the battle.
 * 
 * Specification
 * If the same unique monster exists at the end of the battle, the stats of the enemy member's last monster will be saved.
 * If the same unique monster appears at the start of battle, the saved unique monster status will be applied to all.
 * If defeated, the status will be reset.
 * 
 * Terms of Use
 * This plugin is distributed under the MIT license.
 * 
 * Log
 * 11/12/2022 Ver.1.0.2
 * Changed the display in languages other than Japanese to English.
 * 6/5/2022 Ver.1.0.1
 * Fixed an issue where states and buffs were not carried over when rematching.
 * Fixed an issue where an error would occur when defeating non-unique monsters.
 * 6/4/2022 Ver.1.0.0
 * first edition.
 * 
 * @param UniqueEnemy
 * @text Unique Enemy
 * @desc Set unique enemies.
 * @default []
 * @type struct<UniqueEnemyList>[]
 *

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