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NUUN Unique Enemy - NUUN_UniqueEnemy.js
Plugin desc : Unique Enemy
License : MIT License
Author : NUUN
Website : https://github.com/nuun888/MZ/blob/master/NUUN_UniqueEnemy.js
Download Page : https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_UniqueEnemy.js
File name : NUUN_UniqueEnemy.js
Help of plugin :
* @target MZ * @plugindesc Unique Enemy * @author NUUN * @version 1.0.2 * * @help * You can set a monster whose status will be maintained until it is defeated even after the battle ends. * If you fight the same monster again even if the battle ends halfway due to escape, etc., you will start with the status at the end of the battle. * * Specification * If the same unique monster exists at the end of the battle, the stats of the enemy member's last monster will be saved. * If the same unique monster appears at the start of battle, the saved unique monster status will be applied to all. * If defeated, the status will be reset. * * Terms of Use * This plugin is distributed under the MIT license. * * Log * 11/12/2022 Ver.1.0.2 * Changed the display in languages other than Japanese to English. * 6/5/2022 Ver.1.0.1 * Fixed an issue where states and buffs were not carried over when rematching. * Fixed an issue where an error would occur when defeating non-unique monsters. * 6/4/2022 Ver.1.0.0 * first edition. * * @param UniqueEnemy * @text Unique Enemy * @desc Set unique enemies. * @default [] * @type struct<UniqueEnemyList>[] *