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NUUN Enemy Select Window - NUUN_EnemySelectWindow.js

Plugin desc : Battle Enemy Window Customization

License : MIT License

Author : NUUN

Website : https://github.com/nuun888/MZ/blob/master/NewBattleStyleSeries/NUUN_EnemySelectWindow.js

Download Page : https://raw.githubusercontent.com/nuun888/MZ/master/NewBattleStyleSeries/NUUN_EnemySelectWindow.js

File name : NUUN_EnemySelectWindow.js

Help of plugin :

* @target MZ
 * @plugindesc Battle Enemy Window Customization
 * @author NUUN
 * @base NUUN_Base
 * @base NUUN_BattleStyleEX
 * @orderAfter NUUN_Base
 * @version 1.0.0
 * 
 * @help
 * Customizes the enemy character selection window.
 * This plugin is an extension plugin for Battle Style EX.
 * 
 * Terms of Use
 * This plugin is distributed under the MIT license.
 * 
 * Log
 * 7/20/2024 Ver.1.0.0
 * First edition.
 * 
 * @param EnemyCols
 * @desc Number of cols to display.
 * @text Cols
 * @type number
 * @default 2
 * @min 1
 * @max 99
 * 
 * @param EnemyRows
 * @desc Number of rows to display.
 * @text Rows
 * @type number
 * @default 4
 * @min 1
 * @max 99
 * 
 * @param EnemyNameDyingColor
 * @desc The name of an enemy character will change color when they are near death.
 * @text Enemy name dying color applied
 * @type boolean
 * @default true
 * 
 * @param WindowVisible
 * @desc Makes the window image opaque. Please turn it OFF when specifying a background. (When it is OFF, only the commands are displayed.)
 * @text Window Opacity
 * @type boolean
 * @default true
 * 
 * @param CoordinateSettings
 * @text Coordinate Settings
 * @default ------------------------------
 * 
 * @param EnemyWindow_X
 * @desc Specifies the X coordinate of the enemy character window.
 * @text Window X coordinate
 * @type number
 * @default 0
 * @max 9999
 * @min -9999
 * @parent CoordinateSettings
 * 
 * @param EnemyWindow_Y
 * @desc Specifies the Y coordinate of the enemy character window.
 * @text Window Y coordinate
 * @type number
 * @default 0
 * @max 9999
 * @min -9999
 * @parent CoordinateSettings
 * 
 * @param EnemyWindow_Width
 * @desc Specifies the width of the enemy character window. 0 is the UI size.
 * @text Window width
 * @type number
 * @default 0
 * @max 9999
 * @min 0
 * @parent CoordinateSettings
 * 
 * @param EnemyWindowMode
 * @desc Window setting coordinate mode. (true: relative coordinate from the display position, false: absolute coordinate from the top left of the screen)
 * @text Coordinate mode
 * @type boolean
 * @default true
 * @parent CoordinateSettings
 * 
 * @param BackgroundSetting
 * @text Window Background Settings
 * @default ------------------------------
 * 
 * @param WindowBacgroundImg
 * @text Window background image settings
 * @desc Sets the background image of the window.
 * @default 
 * @type struct<WindowBackgroundSetting>
 * @parent BackgroundSetting
 * 
 * @param BackgroundWindowFit
 * @desc Fits the image display position to the window. OFF: UI range (0,0)
 * @text Window position display
 * @type boolean
 * @default treu
 * @parent BackgroundSetting
 *

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