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NUUN Battle Animation EX - NUUN_BattleAnimationEX.js

Plugin desc : Executing animations for actors in combat

License : MIT License

Author : NUUN

Website : https://github.com/munokura/NUUN-MZ-plugins/blob/master/NUUN_BattleAnimationEX.js

Desc page : https://github.com/nuun888/MZ

Download Page : https://raw.githubusercontent.com/munokura/NUUN-MZ-plugins/master/NUUN_BattleAnimationEX.js

File name : NUUN_BattleAnimationEX.js

Help of plugin :

@target MZ
@url https://github.com/nuun888/MZ
@plugindesc Executing animations for actors in combat
@author NUUN
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/NUUN-MZ-plugins ).
Original plugin by NUUN.
Please check the latest official version at:
https://github.com/nuun888/MZ
-----

The event command battle animation display can only be selected for enemy
groups.
This plugin allows it to be displayed for actors as well.
Also, by default, only up to the 8th enemy group can be selected, but you can
now specify 9th and higher.
You can display animations for specified enemy IDs and actor IDs.

This plugin is an extension plugin for the actor battle style extension (Ver.
3.10.8 and later).

Animation display is executed using the plugin command.

Terms of Use
This plugin is distributed under the MIT License.

Update History
May 7, 2023 Ver. 1.0.0
First Edition

@command BattleAnimation
@text Displaying combat animations
@desc Displaying combat animations
@arg SetBattleAnimation
@text Battle animation settings
@desc Sets the animations to be displayed during battle.
@type struct<BattleAnimationData>

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