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NUUN Enemy State Icon EX - NUUN_EnemyStateIconEX.js

Plugin desc : Enemy state display expansion

License : MIT License

Author : NUUN

Website : https://github.com/munokura/NUUN-MZ-plugins/blob/master/NUUN_EnemyStateIconEX.js

Desc page : https://github.com/nuun888/MZ

Download Page : https://raw.githubusercontent.com/munokura/NUUN-MZ-plugins/master/NUUN_EnemyStateIconEX.js

File name : NUUN_EnemyStateIconEX.js

Help of plugin :

@target MZ
@url https://github.com/nuun888/MZ
@plugindesc Enemy state display expansion
@author NUUN
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/NUUN-MZ-plugins ).
Original plugin by NUUN.
Please check the latest official version at:
https://github.com/nuun888/MZ
-----

Expands and changes the display of enemy states.
Prevents state icon colors from changing when the enemy graphics color is
changed with some plugins.
Also, monsters will not be displayed behind other monsters even if they
overlap.

This plugin requires NUUN_BattlerOverlayBase.

Enemy Character Memo
<EnemyStateX:[position]> Adjusts the X coordinate of the monster's state icon.
(Relative coordinates)
<EnemyStateY:[position]> Adjusts the Y coordinate of the monster's state icon.
(Relative coordinates)

Battle Event Notes
<EnemyStatePosition:[Id],[x],[y]> Adjusts the position of the state icon for
the [Id]th monster in the enemy group. (Relative coordinates)
[Id]: Display order number
[x]: X coordinate
[y]: Y coordinate
[id] is specified by the ID of the monster placed in the enemy group settings.
A number appears in the upper left corner of the monster image in the
placement view; enter that number here.

Terms of Use
This plugin is distributed under the MIT License.

Update History
June 23, 2023 Ver. 1.1.4
Fixed an issue where state icons would not display in some plugins.
June 2, 2023 Ver. 1.1.3
Processing fix.
May 16, 2023 Ver. 1.1.2
Fixed an issue where the state icon display position below the enemy image or
in the center of the enemy image was not functioning.
Fixed an issue where actor state icons would not display when selecting a
state icon display timing.
May 6, 2023 Ver. 1.1.1
Fixed state display to fade out and fade in.
May 10, 2022 Ver. 1.1.0
Major changes to the definition of the butler display process.
March 27, 2022 Ver. 1.0.1
Fixed an issue where icons would display even when state display was set to
off.
Fixed an issue where an error would occur at the start of battle.
December 12, 2021 Ver. 1.0.0
First edition

@param EnemyStatePosition
@text State icon display position
@desc Monster state icon display position
@type select
@default 0
@option No display
@value -1
@option Above the enemy image
@value 0
@option Under the enemy image
@value 1
@option Center of enemy image
@value 2

@param StateVisible
@text State icon display timing
@desc State icon display timing
@type select
@default 0
@option Always Show
@value 0
@option When selected
@value 1

@param State_X
@text X coordinate
@desc Specify the X coordinate (relative coordinate).
@type number
@default 0
@min -9999

@param State_Y
@text Y coordinate
@desc Specify the Y coordinate (relative coordinate).
@type number
@default 0
@min -9999

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