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NUUN boost EX - NUUN_boostEX.js
Plugin desc : Boost feature during action
License : MIT License
Author : NUUN
Website : https://github.com/munokura/NUUN-MZ-plugins/blob/master/NUUN_boostEX.js
Desc page : https://github.com/nuun888/MZ
Download Page : https://raw.githubusercontent.com/munokura/NUUN-MZ-plugins/master/NUUN_boostEX.js
File name : NUUN_boostEX.js
Help of plugin :
@target MZ @url https://github.com/nuun888/MZ @plugindesc Boost feature during action @author NUUN @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/NUUN-MZ-plugins ). Original plugin by NUUN. Please check the latest official version at: https://github.com/nuun888/MZ ----- When attacking, certain actions can be used to modify damage. Featured Memo Field <BoostEX:EL, [Id], [rate]> Amplifies damage when the attacking attribute is [Id]. <BoostEX:WT, [Id], [rate]> Increases damage when the equipped weapon type is [Id]. <BoostEX:AT, [Id], [rate]> Increases damage when the equipped armor type is [Id]. <BoostEX:ITI, [Id], [rate]> Amplifies damage when using item [Id]. <BoostEX:SKI, [Id], [rate]> Amplifies damage when using skill [Id]. <BoostEX:PH, [rate]> Amplifies damage when the hit type is physical. <BoostEX:MG, [rate]> Amplifies damage when the hit type is magic. <BoostEX:CH, [rate]> Amplifies damage when the hit type is guaranteed hit. <BoostEX:CR, [rate]> Amplifies damage when a critical hit occurs. <BoostEX:HE, [rate]> Amplifies damage when the damage type is HP recovery or MP recovery. <BoostEX:IT, [rate]> Amplifies damage when using an item. <BoostEX:CNT, [rate]> Amplifies damage when counterattacking. <BoostEX:MRF, [rate]> Amplifies damage when reflecting magic. <BoostEX:SMeta, [tag], [rate]> Amplifies damage if the user's memo field contains the following tag: <BoostEX:TMeta, [tag], [rate]> Amplifies damage if the target's memo field contains the following tag: The following require a conditional base. <BoostCond:[rate],[condMode]> Amplifies damage when the conditional base's conditions are met. Returns true if none of the following tags are present. <CondBoost:[id],[id]....> <TargetCondBoost:[id],[id]....> <PartyCondBoost:[id],[id]....> <TroopCondBoost:[id],[id]....> [rate]: Amplification rate ± (integer) [condMode]: Condition mode (optional). 0: Partial match 1: Full match If two or more conditions are met, the total is added together. For example, +20% magic attribute and +30 fire attribute will amplify damage by 50%. Enter numbers and strings without brackets. Example: <BoostEX:CNT, [rate]> → <BoostEX:CNT, 50> Item and Skill Memo Field <NotItemBoostEX> Items and skills with the specified ID will not be affected by the boost effect. Terms of Use This plugin is distributed under the MIT License. Update History 2023/10/14 Ver.1.2.1 Added a feature to set items and skills that are not affected by the boost effect. 2022/4/2 Ver.1.2.0 Added a feature to boost conditions if a specific tag is entered in the memo field. 2021/11/13 Ver.1.1.2 Fixed an issue where the conditional base conditions were not being properly acquired. Changed the way condition tags were set when changing the definition of the conditional base. 2021/10/30 Ver.1.1.1 Fixed an issue where an error occurred when a battler with the attribute boost trait performed a skill attack. September 13, 2021 Ver. 1.1.0 Supports conditional bases. August 20, 2021 Ver. 1.0.0 First release