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NUUN Status Screen - NUUN_StatusScreen.js

Plugin desc : Status screen display expansion

License : MIT License

Author : NUUN

Website : https://github.com/munokura/NUUN-MZ-plugins/blob/master/oldVer/NUUN_StatusScreen.js

Desc page : https://github.com/nuun888/MZ

Download Page : https://raw.githubusercontent.com/munokura/NUUN-MZ-plugins/master/oldVer/NUUN_StatusScreen.js

File name : NUUN_StatusScreen.js

Help of plugin :

@target MZ
@url https://github.com/nuun888/MZ
@plugindesc Status screen display expansion
@author NUUN
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/NUUN-MZ-plugins ).
Original plugin by NUUN.
Please check the latest official version at:
https://github.com/nuun888/MZ
-----

Displays bonus stats, special stats, attribute effectiveness, state
effectiveness, and custom parameters on the status screen.

By default, basic stats and equipment are displayed on the first page.
Bonus stats and special stats are displayed on the second page.
Attribute effectiveness and state effectiveness are displayed on the third
page.

Additional Parameters
0: Hit Rate
1: Evade
2: Critical Hit
3: Critical Hit Evade
4: Magic Evade
5: Magic Reflect
6: Counterattack
7: HP Regeneration
8: MP Regeneration
9: TP Regeneration
You can display custom parameters by entering values other than those listed
above. Note that if values are entered in "XparamEval," the evaluation formula
will take precedence.

Special Parameters
0: Target Rate
1: Defense Effectiveness Rate
2: Recovery Effectiveness Rate
3: Medicine Knowledge
4: MP Consumption Rate
5: TP Charge Rate
6: Physical Damage Rate
7: Magic Damage Rate
8: Floor Damage Rate
9: Experience Gain Rate
You can display custom parameters by entering values other than those listed
above. Note that if values are entered in "SparamEval," the evaluation formula
will take precedence.

Custom Parameters
this._actor Game data for the currently displayed actor
actor Database for the currently displayed actor

Keyboard Controls
QW Key: Switch characters
←→ Key: Switch pages

Touch Controls
<> Button: Switch characters
ΛV Button: Switch pages

Terms of Use
This plugin is distributed under the MIT License.

Update History
2021/2/28 Ver.1.3.7
Fixed an issue where background size was displayed relative to the top left of
the UI when "Fit background size to UI" was set to false.
2021/2/27 Ver.1.3.6
Fixed an issue where disabled states were not reflected in the State Validity
setting.
2021/2/23 Ver.1.3.5
Added a feature to hide the profile section.
2021/2/21 Ver.1.3.4
Added the ability to assign custom units to additional parameters, special
parameters, and custom parameters.
February 20, 2021 Ver. 1.3.3
Added the ability to add custom parameters to additional parameters and
special parameters.
February 17, 2021 Ver. 1.3.2
Fixed an issue where the image X coordinate was misaligned when the actor
portrait magnification was set to a value other than 100.
February 16, 2021 Ver. 1.3.1
Fixed an issue where the window would shift when changing the setting in
Scene_Base.prototype.isBottomButtonMode.
Fixed an issue where the image coordinates were not based on the bottom when
the actor portrait magnification was set to a value other than 100.
January 24, 2021 Ver. 1.3.0
Added the ability to display custom parameters.
January 9, 2021 Ver. 1.2.0
Changed the setting method for each item.
December 28, 2020 Ver. 1.1.2
Fixed the handling of character portrait coordinates.
December 8, 2020 Ver. 1.1.1
Fixed the EXP gauge for the next level to display 100% when it's at maximum
level.
December 7, 2020 Ver. 1.1.0
Added the ability to display EXP as a percentage.
November 26, 2020 Ver. 1.0.7
Fixed an issue where, when opening the status screen with SparamId set to 3
and SparamName left blank in the special parameters, it would display
"Recovery Effect Rate" instead of "Medicine Knowledge."
November 23, 2020 Ver. 1.0.6
Added the ability to position character portraits by selecting left, center,
or right.
November 22, 2020 Ver. 1.0.5
Added the ability to specify a background image.
November 19, 2020 Ver. 1.0.4
Fixed an issue where status details items would shift outside the window or
overlap with other status items when the resolution and UI size were
different.
November 18, 2020 Ver. 1.0.3
Fixed an issue where item names would not display correctly when status
details items extended beyond the screen.
Some processing changes were made.
November 18, 2020 Ver. 1.0.2
Added a feature to round off or truncate decimal points that are not
displayed.
November 17, 2020 Ver. 1.0.1
Added a feature to specify the number of decimal points to display for
additional ability scores, special ability scores, attribute effectiveness,
and state effectiveness.
Added support for switching pages via touch.
November 16, 2020 Ver. 1.0.0
First version

@param Window
@text Window Settings

@param ContentWidth
@text Item display width
@desc Display width of items on the page. (0 for automatic adjustment)
@type number
@default 0
@min 0
@max 9999
@parent Window

@param ProfileShow
@text View profile
@desc View your profile at the bottom of the screen.
@type boolean
@default true
@parent Window

@param BackShow
@text Status item background display
@desc Sets the display of the background image for the status item.
@type boolean
@default true
@parent Window

@param Decimal
@text Decimal places
@desc The number of decimal points that can be displayed.
@type number
@default 2
@min 0
@max 99
@parent Window

@param DecimalMode
@text Rounding off
@desc Round off the decimal point outside the display (false to truncate).
@type boolean
@default true
@parent Window

@param ExpPercent
@text Experience percentage display
@desc Experience points displayed as a percentage
@type boolean
@default false
@parent Window

@param BackGroundImg
@text background image
@desc Specifies the background image file name.
@type file
@dir img/pictures
@parent Window

@param BackUiWidth
@text Match background size to UI
@desc Adjust the background size to fit the UI.
@type boolean
@default true
@parent Window

@param Pages
@text Page Setup

@param 2Pages
@text Second page settings
@parent Pages

@param Page2Left
@text Left side display item
@desc Items to display on the left.
@type select
@default 2
@parent 2Pages
@option none
@value -1
@option Additional Stats
@value 2
@option Special Ability Score
@value 3
@option Attribute Effectiveness
@value 4
@option State Validity
@value 5
@option Unique parameter 1
@value 10
@option Unique parameter 2
@value 11

@param Page2Right
@text Items displayed on the right side
@desc Items to display on the right.
@type select
@default 3
@parent 2Pages
@option none
@value -1
@option Additional Stats
@value 2
@option Special Ability Score
@value 3
@option Attribute Effectiveness
@value 4
@option State Validity
@value 5
@option Unique parameter 1
@value 10
@option Unique parameter 2
@value 11

@param 3Pages
@text Third page settings
@parent Pages

@param Page3Left
@text Left side display item
@desc Items to display on the left.
@type select
@default 4
@parent 3Pages
@option none
@value -1
@option Additional Stats
@value 2
@option Special Ability Score
@value 3
@option Attribute Effectiveness
@value 4
@option State Validity
@value 5
@option Unique parameter 1
@value 10
@option Unique parameter 2
@value 11

@param Page3Right
@text Items displayed on the right side
@desc Items to display on the right.
@type select
@default 5
@parent 3Pages
@option none
@value -1
@option Additional Stats
@value 2
@option Special Ability Score
@value 3
@option Attribute Effectiveness
@value 4
@option State Validity
@value 5
@option Unique parameter 1
@value 10
@option Unique parameter 2
@value 11

@param 4Pages
@text 4th page settings
@parent Pages

@param Page4Left
@text Left side display item
@desc Items to display on the left.
@type select
@default -1
@parent 4Pages
@option none
@value -1
@option Additional Stats
@value 2
@option Special Ability Score
@value 3
@option Attribute Effectiveness
@value 4
@option State Validity
@value 5
@option Unique parameter 1
@value 10
@option Unique parameter 2
@value 11

@param Page4Right
@text Items displayed on the right side
@desc Items to display on the right.
@type select
@default -1
@parent 4Pages
@option none
@value -1
@option Additional Stats
@value 2
@option Special Ability Score
@value 3
@option Attribute Effectiveness
@value 4
@option State Validity
@value 5
@option Unique parameter 1
@value 10
@option Unique parameter 2
@value 11

@param DateName
@text Naming

@param ParamName
@text Ability score name
@desc Set the name of the ability score.
@type string
@default 能力値
@parent DateName

@param EquipsName
@text Equipment name
@desc Set the name of the equipment.
@type string
@default 装備
@parent DateName

@param XParamName
@text Name of additional ability score
@desc Set the name of the additional ability score.
@type string
@default 追加能力値
@parent DateName

@param SParamName
@text Special Ability Score Name
@desc Set the name of the special ability value.
@type string
@default 特殊能力値
@parent DateName

@param ElementName
@text Attribute Efficiency Name
@desc Set the name of the attribute validity.
@type string
@default 属性有効度
@parent DateName

@param StateName
@text State Availability Name
@desc Set the name of the state validity.
@type string
@default ステート有効度
@parent DateName

@param ActorImg
@text Character image settings

@param ActorsImgList
@text Image Settings
@desc Actor Image Settings
@type struct<actorImgList>[]
@default []
@parent ActorImg

@param actorPosition
@text Character image display position
@desc Specify the display position of the standing image
@type select
@default 2
@parent ActorImg
@option left
@value 0
@option center
@value 1
@option right
@value 2

@param ParamDate
@text Parameter Settings

@param Xparam
@text Additional Stats
@type struct<XparamData>[]
@default ["{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"0¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}","{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"1¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}","{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"2¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}","{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"3¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}","{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"4¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}","{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"5¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}","{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"6¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}","{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"7¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}","{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"8¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}","{¥"XparamName¥":¥"¥",¥"XparamId¥":¥"9¥",¥"XparamEval¥":¥"¥",¥"XparamUnit¥":¥"%¥"}"]
@parent ParamDate

@param Sparam
@text Special Ability Score
@type struct<SparamData>[]
@default ["{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"0¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}","{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"1¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}","{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"2¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}","{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"3¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}","{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"4¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}","{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"5¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}","{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"6¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}","{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"7¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}","{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"8¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}","{¥"SparamName¥":¥"¥",¥"SparamId¥":¥"9¥",¥"SparamEval¥":¥"¥",¥"SparamUnit¥":¥"%¥"}"]
@parent ParamDate

@param ElementResist
@text Attribute resistance
@type struct<ElementData>[]
@default ["{¥"ElementNo¥":¥"1¥",¥"ElementIconId¥":¥"¥"}","{¥"ElementNo¥":¥"2¥",¥"ElementIconId¥":¥"¥"}","{¥"ElementNo¥":¥"3¥",¥"ElementIconId¥":¥"¥"}","{¥"ElementNo¥":¥"4¥",¥"ElementIconId¥":¥"¥"}","{¥"ElementNo¥":¥"5¥",¥"ElementIconId¥":¥"¥"}","{¥"ElementNo¥":¥"6¥",¥"ElementIconId¥":¥"¥"}","{¥"ElementNo¥":¥"7¥",¥"ElementIconId¥":¥"¥"}","{¥"ElementNo¥":¥"8¥",¥"ElementIconId¥":¥"¥"}","{¥"ElementNo¥":¥"9¥",¥"ElementIconId¥":¥"¥"}"]
@parent ParamDate

@param StateResist
@text Status Resistance
@type struct<StateData>[]
@default ["{¥"StateNo¥":¥"4¥"}","{¥"StateNo¥":¥"5¥"}","{¥"StateNo¥":¥"6¥"}","{¥"StateNo¥":¥"7¥"}","{¥"StateNo¥":¥"8¥"}","{¥"StateNo¥":¥"9¥"}","{¥"StateNo¥":¥"10¥"}","{¥"StateNo¥":¥"12¥"}","{¥"StateNo¥":¥"13¥"}"]
@parent ParamDate

@param StateResistText
@text Availability state name display
@desc Displays the state icon for state availability by state name.
@type boolean
@default false
@parent ParamDate

@param OriginalParam1
@text Unique display item 1
@type struct<OriginalParamData>[]
@parent ParamDate

@param OriginalParam1Name
@text Unique parameter 1 name
@desc The name of the unique parameter 1.
@type string
@parent ParamDate

@param OriginalParam2
@text Unique display item 2
@type struct<OriginalParamData>[]
@parent ParamDate

@param OriginalParam2Name
@text Unique parameter 2 name
@desc The name of the unique parameter 2.
@type string
@parent ParamDate

@param GaugeWidth
@text Gauge width
@desc Specifies the width of the HP, MP, and TP gauges.
@type number
@default 200
@min 0
@max 9999
@parent ParamDate

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