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Dark Plasma Additional Attack Animation - DarkPlasma_AdditionalAttackAnimation.js
Plugin desc : Add attack animation under certain conditions
License : MIT License
Author : DarkPlasma
Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_AdditionalAttackAnimation.js
Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_AdditionalAttackAnimation.js
File name : DarkPlasma_AdditionalAttackAnimation.js
Help of plugin :
@target MZ @url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release @plugindesc Add attack animation under certain conditions @author DarkPlasma @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/DarkPlasma-MZ-Plugins ). Original plugin by DarkPlasma. Please check the latest official version at: https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release ----- version: 2.0.5 Adds an attack animation under certain conditions. Animations can be added under the following conditions: - Targets in certain states - Specific enemies This plugin is deprecated. Please consider using DarkPlasma_AdditionalAttackedAnimationTrait instead. If using with the following plugins, add it below them: DarkPlasma_ExpandTargetScope version: 1.0.8 @param additionalAnimations @text Additional animations @desc Additional animations @type struct<AdditionalAnimation>[] @default []