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Dark Plasma Buff Rate - DarkPlasma_BuffRate.js

Plugin desc : Set the strengthening and weakening multipliers individually

License : MIT License

Author : DarkPlasma

Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_BuffRate.js

Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release

Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_BuffRate.js

File name : DarkPlasma_BuffRate.js

Help of plugin :

@target MZ
@url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
@plugindesc Set the strengthening and weakening multipliers individually
@author DarkPlasma
@license MIT

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/DarkPlasma-MZ-Plugins ).
Original plugin by DarkPlasma.
Please check the latest official version at:
https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
-----

version: 2.1.0
You can now set individual multipliers for ability enhancements and debuffs.

@param maxHp
@text Max HP Strengthening/Weakening Multiplier
@type struct<BuffRate>
@default {"buffRate1":"25", "buffRate2":"50", "debuffRate1":"25", "debuffRate2":"50"}

@param maxMp
@text Maximum MP Strengthening/Weakening Multiplier
@type struct<BuffRate>
@default {"buffRate1":"25", "buffRate2":"50", "debuffRate1":"25", "debuffRate2":"50"}

@param attack
@text Attack Strengthening/Weakening Multiplier
@type struct<BuffRate>
@default {"buffRate1":"25", "buffRate2":"50", "debuffRate1":"25", "debuffRate2":"50"}

@param defense
@text Defense Strengthening/Weakening Multiplier
@type struct<BuffRate>
@default {"buffRate1":"25", "buffRate2":"50", "debuffRate1":"25", "debuffRate2":"50"}

@param magicAttack
@text Magic Strengthening/Weakening Multiplier
@type struct<BuffRate>
@default {"buffRate1":"25", "buffRate2":"50", "debuffRate1":"25", "debuffRate2":"50"}

@param magicDefense
@text Magic defense strengthening/weakening multiplier
@type struct<BuffRate>
@default {"buffRate1":"25", "buffRate2":"50", "debuffRate1":"25", "debuffRate2":"50"}

@param agility
@text Agility Enhancement/Weakness Multiplier
@type struct<BuffRate>
@default {"buffRate1":"25", "buffRate2":"50", "debuffRate1":"25", "debuffRate2":"50"}

@param luck
@text Luck Enhancement/Weakness Multiplier
@type struct<BuffRate>
@default {"buffRate1":"25", "buffRate2":"50", "debuffRate1":"25", "debuffRate2":"50"}

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