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Dark Plasma Cache Party Ability Traits - DarkPlasma_CachePartyAbilityTraits.js
Plugin desc : Cache party ability features
License : MIT License
Author : DarkPlasma
Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_CachePartyAbilityTraits.js
Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_CachePartyAbilityTraits.js
File name : DarkPlasma_CachePartyAbilityTraits.js
Help of plugin :
@target MZ
@url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
@plugindesc Cache party ability features
@author DarkPlasma
@license MIT
@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/DarkPlasma-MZ-Plugins ).
Original plugin by DarkPlasma.
Please check the latest official version at:
https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
-----
version: 1.0.1
Caches party ability traits added by DarkPlasma_PartyAbilityTraitExtension
and suppresses recalculation.
Try this if you feel that party ability traits are affecting performance.
Recalculation occurs at the following times:
- When party members are added or removed
- When equipment is changed
- When a state is added or removed from an actor
- When a job is changed
This plugin requires the following plugin:
DarkPlasma_PartyAbilityTraitExtension version:1.2.3
If using with the following plugins, add this plugin below them.
DarkPlasma_PartyAbilityTraitExtension
@param clearCache
@text Clear cache
@desc Configure the cache clearing settings.
@type struct<ClearCache>
@default {"changeEquip":"true","changeState":"true","changeClass":"true"}