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Dark Plasma Common Drop Item Set - DarkPlasma_CommonDropItemSet.js
Plugin desc : Items, weapons, and armor dropped in all battles
License : MIT License
Author : DarkPlasma
Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_CommonDropItemSet.js
Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_CommonDropItemSet.js
File name : DarkPlasma_CommonDropItemSet.js
Help of plugin :
@target MZ @url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release @plugindesc Items, weapons, and armor dropped in all battles @author DarkPlasma @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/DarkPlasma-MZ-Plugins ). Original plugin by DarkPlasma. Please check the latest official version at: https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release ----- version: 1.2.1 Sets the set of items, weapons, and armor that will drop in all battles. Each drop set has its own drop probability. For example, if you set Drop Set 1 to a 10% drop rate and Set 2 to a 20% drop rate, one of the items, weapons, or armor from Set 1 will drop 10% of the time, and one of the items, weapons, or armor from Set 2 will drop 20% of the time. (There are cases where both items drop.) @param dropItemSetList @text Drop Set List @type struct<DropItemSet>[] @default [] @param dropOneByOneEnemy @text Drops from each enemy @desc When turned ON, drop detection is performed per enemy, not per battle. @type boolean @default false