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Dark Plasma Common Drop Item Set - DarkPlasma_CommonDropItemSet.js

Plugin desc : Items, weapons, and armor dropped in all battles

License : MIT License

Author : DarkPlasma

Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_CommonDropItemSet.js

Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release

Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_CommonDropItemSet.js

File name : DarkPlasma_CommonDropItemSet.js

Help of plugin :

@target MZ
@url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
@plugindesc Items, weapons, and armor dropped in all battles
@author DarkPlasma
@license MIT

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/DarkPlasma-MZ-Plugins ).
Original plugin by DarkPlasma.
Please check the latest official version at:
https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
-----

version: 1.2.1
Sets the set of items, weapons, and armor that will drop in all battles.
Each drop set has its own drop probability.
For example, if you set Drop Set 1 to a 10% drop rate and Set 2 to a 20% drop
rate,
one of the items, weapons, or armor from Set 1 will drop 10% of the time,
and one of the items, weapons, or armor from Set 2 will drop 20% of the time.
(There are cases where both items drop.)

@param dropItemSetList
@text Drop Set List
@type struct<DropItemSet>[]
@default []

@param dropOneByOneEnemy
@text Drops from each enemy
@desc When turned ON, drop detection is performed per enemy, not per battle.
@type boolean
@default false

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