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Dark Plasma Fix Parameter Trait - DarkPlasma_FixParameterTrait.js
Plugin desc : Features that fix ability scores
License : MIT License
Author : DarkPlasma
Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_FixParameterTrait.js
Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_FixParameterTrait.js
File name : DarkPlasma_FixParameterTrait.js
Help of plugin :
@target MZ @url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release @plugindesc Features that fix ability scores @author DarkPlasma @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/DarkPlasma-MZ-Plugins ). Original plugin by DarkPlasma. Please check the latest official version at: https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release ----- Version: 1.0.2 By entering the specified description in the memo field of an actor/job/equipment/state, you can apply a feature that fixes stat values. The behavior of applying multiple fixed value features to the same parameter is undefined. This feature applies regardless of any increases or decreases in stat values caused by other equipment or features. Basic Syntax: <fixParameter:[effect]:[value]> Fixes the parameter specified by [effect] to [value]. [value] can be a half-width number or the ¥V[x] notation. (Nesting is not allowed) [effect]: mhp: Max HP mmp: Max MP atk: Attack Power def: Defense Power mat: Magic Attack Power mdf: Magic Defense Power agi: Agility luk: Luck hit: Hit Rate eva: Evade Rate cri: Critical Hit Rate cev: Critical Hit Evade Rate mev: Magic Evade Rate mrf: Magic Reflect Rate cnt: Counterattack Rate hrg: HP Regeneration Rate mrg: MP Regeneration Rate trg: TP Regeneration Rate To set multiple parameters: <fixParameter: [effect1]:[value1] [effect2]:[value2] > This plugin requires the following plugin: DarkPlasma_AllocateUniqueTraitId version:1.0.1 If using with the following plugin, add it below it. DarkPlasma_EquipTypeStatusBonusTrait