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Dark Plasma Heal On Battle Start Trait - DarkPlasma_HealOnBattleStartTrait.js

Plugin desc : Traits that are recovered at the start of battle

License : MIT License

Author : DarkPlasma

Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_HealOnBattleStartTrait.js

Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release

Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_HealOnBattleStartTrait.js

File name : DarkPlasma_HealOnBattleStartTrait.js

Help of plugin :

@target MZ
@url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
@plugindesc Traits that are recovered at the start of battle
@author DarkPlasma
@license MIT

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/DarkPlasma-MZ-Plugins ).
Original plugin by DarkPlasma.
Please check the latest official version at:
https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
-----

version: 1.0.0
You can set the trait to recover at the start of battle.

<healHpOnBattleStart:x>
Recovers x% HP at the start of battle.

<healMpOnBattleStart:x>
Recovers x% MP at the start of battle.

<healTpOnBattleStart:x>
Recovers x% TP at the start of battle.

If you have multiple of these traits, their effects will be added together.

This plugin requires the following plugin:
DarkPlasma_AllocateUniqueTraitId version:1.0.2
If using with the following plugin, add it below it.
DarkPlasma_AllocateUniqueTraitId

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