Welcome to PGMZ! My goal is to make it easy for everyone to find and share great plugins for creating amazing games. As a plugin developer myself, I'm excited to grow this community with all of you.
Dark Plasma Move To Point - DarkPlasma_MoveToPoint.js
Plugin desc : Moves a player or event to a specified coordinate.
License : MIT License
Author : DarkPlasma
Website : https://github.com/munokura/DarkPlasma-MZ-Plugins/blob/main/DarkPlasma_MoveToPoint.js
Desc page : https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release
Download Page : https://raw.githubusercontent.com/munokura/DarkPlasma-MZ-Plugins/main/DarkPlasma_MoveToPoint.js
File name : DarkPlasma_MoveToPoint.js
Help of plugin :
@target MZ @url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release @plugindesc Moves a player or event to a specified coordinate. @author DarkPlasma @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/DarkPlasma-MZ-Plugins ). Original plugin by DarkPlasma. Please check the latest official version at: https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release ----- version: 1.0.1 Provides plugin commands to move players and events to specified coordinates. @command movePlayerTo @text Move the player @arg x @text X coordinate @desc Set the destination X coordinate. @type number @default 0 @arg y @text Y coordinate @desc Set the destination Y coordinate. @type number @default 0 @arg skip @text Skip if you can't move @type boolean @default false @arg wait @text Wait until completion @type boolean @default true @command moveThisTo @text Move this event @arg x @text X coordinate @desc Set the destination X coordinate. @type number @default 0 @arg y @text Y coordinate @desc Set the destination Y coordinate. @type number @default 0 @arg skip @text Skip if you can't move @type boolean @default false @arg wait @text Wait until completion @type boolean @default true @command moveEventTo @text Move an event @arg eventId @text Event ID @type number @default 0 @min 1 @arg x @text X coordinate @desc Set the destination X coordinate. @type number @default 0 @arg y @text Y coordinate @desc Set the destination Y coordinate. @type number @default 0 @arg skip @text Skip if you can't move @type boolean @default false @arg wait @text Wait until completion @type boolean @default true