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Export Enemy - ExportEnemy.js

Plugin desc : Enemy character image output Ver1.0.0 (2025/1/1)

License : MIT License

Author : PotatoDragon

Website : https://github.com/pota-gon/RPGMakerMZ/wiki

Desc page : https://raw.githubusercontent.com/pota-gon/RPGMakerMZ/refs/heads/main/plugins/Battle/Enemy/ExportEnemy.js

Download Page : https://raw.githubusercontent.com/munokura/PotatoDragon-MZ-plugins/main/ExportEnemy.js

File name : ExportEnemy.js

Help of plugin :

@target MZ
@url https://raw.githubusercontent.com/pota-gon/RPGMakerMZ/refs/heads/main/plugins/Battle/Enemy/ExportEnemy.js
@plugindesc Enemy character image output Ver1.0.0 (2025/1/1)
@author PotatoDragon
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/PotatoDragon-MZ-plugins ).
Original plugin by PotatoDragon.
Please check the latest official version at:
https://github.com/pota-gon/RPGMakerMZ/wiki
-----

## Overview
When the game starts, enemy character images (with hue) are output to the
specified folder.

## Usage
1. Set the output path in the "ExportPath" parameter.
2. Start the game.
3. The enemy character images (with hue) will be output to the folder
specified in the "ExportPath" parameter.

### Parameter Description

#### Output Path (ExportPath)
Path to output enemy character images. The default is /export.

@param ExportPath
@text Output Path
@desc Path to output enemy character images
@type string
@default /export

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