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LL Galge Pause Sign - LL_GalgePauseSign.js
Plugin desc : Displays a novel-style pause cursor.
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Prohibited (This does not apply to works made using the material.)
・Details: See Download Page / In-plugin documentation
Author : Lulu's Church
Website : https://nine-yusha.com/
Desc page : https://nine-yusha.com/plugin-galgepausesign/
File name : LL_GalgePauseSign.js
Help of plugin :
* @target MZ * @plugindesc Displays a novel-style pause cursor. * @author Lulu's Church * @url https://nine-yusha.com/plugin-galgepausesign/ * * @help LL_GalgePauseSign.js * * Displays a pause cursor like in visual novels. * Only one image is needed for the cursor. * No need to prepare sprite sheets for animation. * * No plugin commands available. * * Terms of use: * ・No copyright notice required. * ・No report needed for use. * ・Free for commercial and non-commercial. * ・No restriction for adult works. * ・You may modify freely for your game. * ・Redistribution as plugin material (incl. modified) prohibited. * * Author: Lulu's Church * Date: 2021/8/15 * * @param imageName * @text Image File Name * @desc Image to display as the pause cursor. * Recommended size: 24–36px square. * @dir img/system * @type file * @require 1 * * @param animation * @text Animation * @desc Animation effect when cursor is shown. * @type select * @default vertical * @option None * @value none * @option Up & Down * @value vertical * @option Left & Right * @value horizontal * @option Blinking * @value blinking * @option Zoom * @value zoom * @option Rotation * @value rotation * @option Jumping * @value jumping * @option Shooting Star * @value shootingstar * * @param positionType * @text Display Position * @desc Where to show the pause cursor. * @type select * @default centerBottom * @option Bottom Left * @value leftBottom * @option Center * @value centerBottom * @option Bottom Right * @value rightBottom * @option Text End * @value textEnd * * @param positionX * @text Offset X * @desc X offset (default: 0). Positive = right, Negative = left. * @default 0 * @min -2000 * @max 2000 * @type number * * @param positionY * @text Offset Y * @desc Y offset (default: 0). Positive = down, Negative = up. * @default 0 * @min -2000 * @max 2000 * @type number