Every book in your project binds itself as a physical volume - QuiresRender.js, QuiresCorpus.js, QuiresDevices.js, QuiresBind.js, QuiresVolume.js, QuiresScene.js
Every book in your project binds itself as a physical volume(Author:Core Systems Asset Factory) - QuiresRender.js, QuiresCorpus.js, QuiresDevices.js, QuiresBind.js, QuiresVolume.js, QuiresScene.js
https://en.plugin-mz.fungamemake.com/archives/12532
A book in a database is a row of text. Quires binds it. Every lore entry, skill book, journal and quest document you define is drawn as a bound volume. Boards and covering material come from its age and origin, the raised bands on the spine are counted from its length, and the blind and gold tooling is composed from its subject. Clasps, endband silks and edge treatment follow the same way. Because the binding is generated from the entry, the library renders as a shelf of individual spines rather than one repeated book icon. A player learns to know ...
Plugin desc :
A book in a database is a row of text. Quires binds it. Every lore entry, skill book, journal and quest document you define is drawn as a bound volume. Boards and covering material come from its age and origin, the raised bands on the spine are counted from its length, and the blind and gold tooling is composed from its subject. Clasps, endband silks and edge treatment follow the same way. Because the binding is generated from the entry, the library renders as a shelf of individual spines rather than one repeated book icon. A player learns to know ...
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Prohibited (This does not apply to works made using the material.)
・Details: See Download Page / In-plugin documentation
File name : QuiresRender.js, QuiresCorpus.js, QuiresDevices.js, QuiresBind.js, QuiresVolume.js, QuiresScene.js
Desc :
Store page with screenshots, an animated demo and the full description: https://csaf.itch.io/quires
Help of plugin :
Quires — every book in your project binds itself
Reads whatever lore entries, skill books, journals, registers and quest documents
your project already defines, and renders each one as a CLOSED, BOUND VOLUME:
boards and covering chosen from what kind of book it is, raised spine bands
counted from its length, blind- or gold-tooling composed from what it is about,
furniture from its value, edge decoration, and wear from its station. Then it
shelves them in a case with a bookseller's collation card.
You do not tag anything. The name and the price your database already carries are
the input.
WHAT COUNTS AS A BOOK
Both English shapes are handled: the book noun LAST ("Field Journal", "Royal
Atlas"), and the book noun FIRST before a preposition ("Psalter of the Quiet
Hours", "Treatise on Coastal Winds"). A book noun followed by an ordinary noun
is a modifier, not a head, so "Tome Cutter" stays a blade.
It reads Items, Armors and Weapons; each table can be switched off.
NOTE TAGS
never bind this entry
bind it even if the name says otherwise
force the covering
force the tooled device
WHAT IT CAN MAKE
10 covering materials, each with its own grain - 6 board shapes -
6 spine treatments - 19 tooled devices - 8 pieces of furniture -
5 edge treatments. 10 x 6 x 6 = 360 base volumes before tooling,
furniture, edges and wear.
There is NO PNG and NO atlas anywhere in the plugin. Every leather grain,
raised band, gold-tooled device and clasp is drawn from paths at whatever size
it is asked for.
IT IS NOT A READER
Quires never opens a book - the object is the closed volume. If you want your
players to read the text inside, keep your reader plugin and point it at the
same entry.
PLUGIN COMMAND
Quires -> Open the case
PLUGIN MANAGER ORDER
QuiresRender, QuiresCorpus, QuiresDevices, QuiresBind, QuiresVolume,
QuiresScene - but NOTHING depends on it. Every file resolves its siblings at
first use, so any order works, including the alphabetical order you get by
dragging the folder in.
COMPATIBILITY
Patches no core RPG Maker method at all. Writes nothing into the save file:
every binding is derived from the database entry, so a save made with Quires
loads correctly without it and there is no migration to get wrong.
Deterministic - nothing calls Math.random, so the same database binds the same
books forever.
Tested against RPG Maker MZ with the stock scripts unmodified, verified by
running in the real engine.
AI DISCLOSURE
This plugin is AI-written (code and graphics). Disclosed on the store page.
LICENCE
Use in unlimited games, commercial or free. Do not resell or redistribute the
plugin files themselves. Full terms in LICENSE.txt in the download.
A book in a database is a row of text. Quires binds it.
Every lore entry, skill book, journal and quest document you define is drawn as a bound volume. Boards and covering material come from its age and origin, the raised bands on the spine are counted from its length, and the blind and gold tooling is composed from its subject. Clasps, endband silks and edge treatment follow the same way.
Because the binding is generated from the entry, the library renders as a shelf of individual spines rather than one repeated book icon. A player learns to know a volume before opening it.
Redistribution is prohibited so no file is attached. This entry is a link and an introduction.
Disclosure. This plugin is AI authored. Code and artwork are AI generated and every storefront listing says so.