Shipwright(Author:Core Systems Asset Factory) - ShipwrightRender.js
https://en.plugin-mz.fungamemake.com/archives/12559
Shipwright draws every vessel your RPG Maker MZ project names as a shipwright's draught. The hull is lofted from real naval parameters, the rig is built spar by spar, and the drawing carries planking, wales, gunports, shrouds and ratlines, paintwork, and the fouling and battle damage of a ship that has been somewhere. There is no PNG, no atlas and no sprite sheet in the package. It is six JavaScript files and every line you see is computed at runtime. The name itself is the seed, so HMS Meridian is the same ship in every playthrough, forever. Vessels come from ...
Plugin desc :
Shipwright draws every vessel your RPG Maker MZ project names as a shipwright's draught. The hull is lofted from real naval parameters, the rig is built spar by spar, and the drawing carries planking, wales, gunports, shrouds and ratlines, paintwork, and the fouling and battle damage of a ship that has been somewhere. There is no PNG, no atlas and no sprite sheet in the package. It is six JavaScript files and every line you see is computed at runtime. The name itself is the seed, so HMS Meridian is the same ship in every playthrough, forever. Vessels come from ...
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Prohibited (This does not apply to works made using the material.)
・Details: See Download Page / In-plugin documentation
=== ShipwrightBind.js ===
Part 5 of 5. This is the file that connects the drawing to your game.
WHERE VESSELS COME FROM, in priority order:
1. A vessel declared in the Roster plugin parameter, matched by name.
2. MZ's own Boat, Ship and Airship, named in the parameters below.
3. Anything else you name — the name itself decides the vessel, so
"HMS Meridian" is the same ship in every playthrough, forever.
Every file resolves its siblings at first use, so any Plugin Manager order
works — including the alphabetical order a dragged-in folder produces.
Shipwright draws every vessel your RPG Maker MZ project names as a shipwright's draught. The hull is lofted from real naval parameters, the rig is built spar by spar, and the drawing carries planking, wales, gunports, shrouds and ratlines, paintwork, and the fouling and battle damage of a ship that has been somewhere.
There is no PNG, no atlas and no sprite sheet in the package. It is six JavaScript files and every line you see is computed at runtime. The name itself is the seed, so HMS Meridian is the same ship in every playthrough, forever.
Vessels come from three places in priority order. A vessel declared in the Roster plugin parameter and matched by name, then MZ's own Boat, Ship and Airship, then anything else you name.
The six files resolve their siblings at first use, so any Plugin Manager order works, including the alphabetical order you get by dragging the folder in.