Barrow - Barrow.js
Plugin desc : csassetfactory
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Prohibited (This does not apply to works made using the material.)
・Details: See Download Page / In-plugin documentation
Author : Core Systems Asset Factory
Website : https://csaf.itch.io
Desc page : https://csaf.itch.io/barrow
Download Page : https://csaf.itch.io/barrow
File name : Barrow.js
Desc :
Disclosure: this plugin was written by AI, as is everything from Core Systems Asset Factory, and the store listing carries that tag.
Help of plugin :
Barrow, every death carves its own marker. Your game already produces deaths. Barrow does not add a death mechanic and does not compete with the free permadeath plugins, so keep whichever one you use. Barrow is the part those plugins leave out, which is the object the player comes back to visit. For every death it records, a marker is carved. The form, the stone, the surface dressing, the letter cut, the device, the epitaph, the weathering and the lichen are all derived from who died, how, where, and how long ago. The plugin then lays the markers out in a ground the player can walk, oldest at the back. Nothing here is a picture file. There are no images in the package at all. Every marker is drawn at run time from a corpus of 12 marker forms, 8 stone materials, 5 period letter cuts over an authored capital alphabet, 6 dressings and 8 weathering states. Plugin Manager order, four files: BarrowRender.js, drawing primitives and the cut stone lighting model BarrowCorpus.js, the corpus BarrowStone.js, the marker renderer Barrow.js, the recording and the ground itself Tested against RPG Maker MZ with the stock scripts unmodified, verified by running it in the real engine rather than only in tests. 12.99 USD, source included.