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NRP Animation Command Actor - NRP_AnimationCommandActor.js
Plugin desc : v1.01 Display an animation for the actor at the time of command input.
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation
Author : Takeshi Sunagawa (http://newrpg.seesaa.net/)
Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_AnimationCommandActor.js
Desc page : http://newrpg.seesaa.net/article/477380673.html
Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_AnimationCommandActor.js
File name : NRP_AnimationCommandActor.js
Help of plugin :
Display an animation for the actor at the time of command input. * Mainly in CTB and Time Progress Battles. * It is used for the purpose of making it easier * to understand the actor you are inputting. * * You can set up a start animation or a loop animation. * You can also set up sound effects and flashes * by adding them to the animation. * * For more information, please see below. * http://newrpg.seesaa.net/article/477380673.html * * <Terms> * There are no restrictions. * Modification, redistribution freedom, commercial availability, * and rights indication are also optional. * The author is not responsible, * but we will respond to defects as far as possible. * * @param startAnimation * @type animation * @default 0 * @desc The start animation to be displayed to the actor during command input. * * @param startAnimationWait * @type number * @default 1 * @desc The wait for displaying the start animation. * Specify in 1/60 second increments. * * @param startAnimationBackground * @type boolean * @default false * @desc Displays the start animation below the actor. * This function requires NRP_DynamicMotion(MV, MZ). * * @param loopAnimation * @type animation * @default 0 * @desc The loop animation to be displayed to the actor during command input. * * @param loopAnimationCycle * @type number * @default 60 * @desc The cycle to display a loop animation. * Specify in 1/60 second increments. * * @param loopAnimationBackground * @type boolean * @default false * @desc Displays the loop animation below the actor. * This function requires NRP_DynamicMotion(MV, MZ).