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NRP Dynamic Returning Action - NRP_DynamicReturningAction.js
Plugin desc : v1.05 Action during the return of DynamicMotion
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation
Author : Takeshi Sunagawa (http://newrpg.seesaa.net/)
Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_DynamicReturningAction.js
Desc page : https://newrpg.seesaa.net/article/499269749.html
Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_DynamicReturningAction.js
File name : NRP_DynamicReturningAction.js
Help of plugin :
Even during the return action by DynamicMotion, * the next action should be executed. * Recommended for those who want to make battle as speedy as possible. * * Note that if the returning battler becomes the target * and user of the skill, the wait is executed * until the battler returns. * This is to avoid unnatural behavior. * * Due to the specification, it is difficult to realize the effect * if the battle is not combined with NRP_DamageTiming.js * and others to speed up the battle. * For the same reason, it does not work well with message display. * * ------------------------------------------------------------------- * [Note of Skill] * ------------------------------------------------------------------- * <ReturningWait> * Wait for the battler's return while performing the skill. * This can be used to emphasize special skills, etc. * * ------------------------------------------------------------------- * [Terms] * ------------------------------------------------------------------- * There are no restrictions. * Modification, redistribution freedom, commercial availability, * and rights indication are also optional. * The author is not responsible, * but will deal with defects to the extent possible. * * @----------------------------------------------------- * @ [Plugin Parameters] * @----------------------------------------------------- * * @param WaitIfTarget * @type boolean * @default true * @desc Wait for the returning battler when he is the target of a skill. * * @param WaitIfUser * @type boolean * @default true * @desc Wait for the returning battler when he becomes the user of the skill. * * @param KeepReturningMotion * @type boolean * @default true * @desc Maintains motion during return and disables motion upon command input. * * @param WaitBattleEnd * @type boolean * @default true * @desc Wait for the return of the battler at the end of battle. * * @param WaitTurnEnd * @type boolean * @default false * @desc Wait for the return of the battler at the end of turn. * * @param WaitRegeneration * @type boolean * @default true * @desc Adjust the display of HP regeneration, poison, etc. to be displayed upon return.