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NRP Dynamic Returning Action - NRP_DynamicReturningAction.js

Plugin desc : v1.05 Action during the return of DynamicMotion

License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation

Author : Takeshi Sunagawa (http://newrpg.seesaa.net/)

Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_DynamicReturningAction.js

Desc page : https://newrpg.seesaa.net/article/499269749.html

Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_DynamicReturningAction.js

File name : NRP_DynamicReturningAction.js

Help of plugin :

Even during the return action by DynamicMotion,
 * the next action should be executed.
 * Recommended for those who want to make battle as speedy as possible.
 * 
 * Note that if the returning battler becomes the target
 * and user of the skill, the wait is executed
 * until the battler returns.
 * This is to avoid unnatural behavior.
 * 
 * Due to the specification, it is difficult to realize the effect
 * if the battle is not combined with NRP_DamageTiming.js
 * and others to speed up the battle.
 * For the same reason, it does not work well with message display.
 * 
 * -------------------------------------------------------------------
 * [Note of Skill]
 * -------------------------------------------------------------------
 * <ReturningWait>
 * Wait for the battler's return while performing the skill.
 * This can be used to emphasize special skills, etc.
 * 
 * -------------------------------------------------------------------
 * [Terms]
 * -------------------------------------------------------------------
 * There are no restrictions.
 * Modification, redistribution freedom, commercial availability,
 * and rights indication are also optional.
 * The author is not responsible,
 * but will deal with defects to the extent possible.
 * 
 * @-----------------------------------------------------
 * @ [Plugin Parameters]
 * @-----------------------------------------------------
 * 
 * @param WaitIfTarget
 * @type boolean
 * @default true
 * @desc Wait for the returning battler when he is the target of a skill.
 * 
 * @param WaitIfUser
 * @type boolean
 * @default true
 * @desc Wait for the returning battler when he becomes the user of the skill.
 * 
 * @param KeepReturningMotion
 * @type boolean
 * @default true
 * @desc Maintains motion during return and disables motion upon command input.
 * 
 * @param WaitBattleEnd
 * @type boolean
 * @default true
 * @desc Wait for the return of the battler at the end of battle.
 * 
 * @param WaitTurnEnd
 * @type boolean
 * @default false
 * @desc Wait for the return of the battler at the end of turn.
 * 
 * @param WaitRegeneration
 * @type boolean
 * @default true
 * @desc Adjust the display of HP regeneration, poison, etc. to be displayed upon return.

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