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NRP Element EX - NRP_ElementEX.js
Plugin desc : v1.00 Extended element rate, absorption, etc.
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation
Author : Takeshi Sunagawa (http://newrpg.seesaa.net/)
Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_ElementEX.js
Desc page : http://newrpg.seesaa.net/article/482915499.html
Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_ElementEX.js
File name : NRP_ElementEX.js
Help of plugin :
When the plugin is applied, * the element rate is changed to an additive method. * This allows for a negative element rate, * which is not normally possible. * * Points below 0% will be reversed positive and negative. * This means that you can achieve behaviors such as absorbing element attacks, * or undead taking damage from healing magic. * * To set a negative element rate, set multiple lines to traits. * * e.g.: A combination of 0% element rate and 60% element rate * will result in an element rate of -40%. * This means 40% absorption. * * The traits you set are valid for Actor, Class, Enemy, and Equipment. * A combination of different items, such as "Actor and Equipment", * will work the same way if the addition brings the value below 0%. * * [Terms] * There are no restrictions. * Modification, redistribution freedom, commercial availability, * and rights indication are also optional. * The author is not responsible, * but will deal with defects to the extent possible. * * @param ElementRateMax * @type number * @max 999 @decimals 2 * @desc The maximum Element Rate. 1.0 equals 100%. * If -2.0, the maximum damage is double the normal value. * * @param ElementRateMin * @type number * @min -999 @decimals 2 * @desc The minimum Element Rate. 1.0 equals 100%. * If -2.0, then the minimum damage will be minus two times normal.