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NRP Element EX - NRP_ElementEX.js

Plugin desc : v1.00 Extended element rate, absorption, etc.

License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation

Author : Takeshi Sunagawa (http://newrpg.seesaa.net/)

Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_ElementEX.js

Desc page : http://newrpg.seesaa.net/article/482915499.html

Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_ElementEX.js

File name : NRP_ElementEX.js

Help of plugin :

When the plugin is applied,
 * the element rate is changed to an additive method.
 * This allows for a negative element rate,
 * which is not normally possible.
 * 
 * Points below 0% will be reversed positive and negative.
 * This means that you can achieve behaviors such as absorbing element attacks,
 * or undead taking damage from healing magic.
 * 
 * To set a negative element rate, set multiple lines to traits.
 * 
 * e.g.: A combination of 0% element rate and 60% element rate
 *       will result in an element rate of -40%.
 *       This means 40% absorption.
 * 
 * The traits you set are valid for Actor, Class, Enemy, and Equipment.
 * A combination of different items, such as "Actor and Equipment",
 * will work the same way if the addition brings the value below 0%.
 * 
 * [Terms]
 * There are no restrictions.
 * Modification, redistribution freedom, commercial availability,
 * and rights indication are also optional.
 * The author is not responsible,
 * but will deal with defects to the extent possible.
 * 
 * @param ElementRateMax
 * @type number
 * @max 999 @decimals 2
 * @desc The maximum Element Rate. 1.0 equals 100%.
 * If -2.0, the maximum damage is double the normal value.
 * 
 * @param ElementRateMin
 * @type number
 * @min -999 @decimals 2
 * @desc The minimum Element Rate. 1.0 equals 100%.
 * If -2.0, then the minimum damage will be minus two times normal.

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