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Animation Mv - AnimationMv.js

Plugin desc : MV Animation Plugin

License : MIT License

Author : Triacontane

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/AnimationMv.js

Download Page : https://raw.githubusercontent.com/triacontane/RPGMakerMV/refs/heads/mz_master/AnimationMv.js

File name : AnimationMv.js

Help of plugin :

* @target MZ
 * @plugindesc MV Animation Plugin
 * @author Triacontane
 * @base PluginCommonBase
 * @orderAfter PluginCommonBase
 * @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/AnimationMv.js
 *
 * @param AnimationList
 * @text Animation List
 * @desc The list of the animation material to be used. Registering it will exclude it from the "Exclude unused files" option.
 * @default []
 * @dir img/animations/
 * @type file[]
 *
 * @param SeList
 * @text SE List
 * @desc The list of the SE material to be used. Registering it will exclude it from the "Exclude unused files" option.
 * @default []
 * @dir audio/se/
 * @type file[]
 *
 * @param MvProjectPathText
 * @text The absolute path of MV project.
 * @desc The path of the MV project to edit the animation. If you leave it empty, auto-copying will be disabled.
 * @default
 *
 * @param NoCopyImageFile
 * @text Images do not copy
 * @desc No longer auto-copy animated image files. Useful if the copying is taking a long time.
 * @default false
 * @type boolean
 *
 * @help AnimationMv.js
 * It can be used in conjunction with the new MZ playback method with the MV animation playback method.
 *
 * Editing the animation data in the editor of RPGMaker MV
 * Specify the path to your MV project from the parameter.
 * During test play, the images under "img/animations" and "data/Animations.json" 
 * will be stored in it will be copied automatically into your MZ project.
 * Animations.json" will be copied to "mv/Animations.json".
 *
 * Particle Effects, Sound Effects, and Flash in the MZ database.
 * If it is created with everything empty (i.e., newly created), it will play the animation of the MV.
 *
 * This plugin uses the global variable "$dataMvAnimations".
 *
 * User Agreement:
 *  You may alter or redistribute the plugin without permission. There are no restrictions on usage format
 *  (such as adult- or commercial-use only).
 *  This plugin is now all yours.

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