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Charge Time Control - ChargeTimeControl.js

Plugin desc : ProgressControlEffectPlugin

License : MIT License

Author : triacontane

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/ChargeTimeControl.js

Download Page : https://raw.githubusercontent.com/triacontane/RPGMakerMV/refs/heads/mz_master/ChargeTimeControl.js

File name : ChargeTimeControl.js

Help of plugin :

* @plugindesc ProgressControlEffectPlugin
 * @target MZ
 * @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/ChargeTimeControl.js
 * @base PluginCommonBase
 * @author triacontane
 *
 * @command ChangeChargeTime
 * @desc Changes the charge time for the specified actors.
 *
 * @arg actorId
 * @desc This is the ID of the actor whose charge time is to be changed.
 * @default 0
 * @type actor
 *
 * @arg operand
 * @desc The amount of charge time effect to be changed.
 * @default 0
 * @type number
 * @min -100
 * @max 100
 *
 * @command ChangeEnemyChargeTime
 * @desc Changes the charge time of the specified enemy character.
 *
 * @arg enemyIndex
 * @desc The index of the enemy character to change the charge time. If you set it to -1, it becomes all of them.
 * @default 0
 * @type number
 * @min -1
 *
 * @arg operand
 * @desc The amount of charge time effect to be changed.
 * @default 0
 * @type number
 * @min -100
 * @max 100
 *
 * @help ChargeTimeControl.js
 *
 * In time-progress battle, the effects of skills and items
 * can be added to the target
 * Gives the effect of increasing or decreasing the charge time.
 * You can add the following in the item or skill memo field.
 * <ChargeTime:50>  // Increases the charge time by 50 (the maximum is 100).
 * <ChargeTime:-50> // Decreases the charge time by 50.
 * <ChargeTimeJs:f> // charge time by formula result.
 *
 * It also provides a command to change the charge time of the specified butler.
 *
 * It does not affect the cast time.
 * It is also disabled if the turn has already been turned in active time.
 *
 * This plugin is released under the MIT License.

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