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Dev Tools Manage - DevToolsManage.js

Plugin desc : Development Support Plugin

License : MIT License

Author : triacontane

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/DevToolsManage.js

Download Page : https://raw.githubusercontent.com/triacontane/RPGMakerMV/refs/heads/mz_master/DevToolsManage.js

File name : DevToolsManage.js

Help of plugin :

* @plugindesc Development Support Plugin
 * @author triacontane
 * @base PluginCommonBase
 * @orderAfter PluginCommonBase
 * @target MZ
 * @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/DevToolsManage.js
 *
 * @param StartupDevTool
 * @text Boot on Launch
 * @desc Boots the developer tool simultaneously with game launch.
 * @default true
 * @type boolean
 *
 * @param ShortcutList
 * @text Shortcut List
 * @desc A list of usable shortcut functions.
 * @type struct<ShortcutFunction>[]
 *
 * @param ShowFPS
 * @text Show FPS
 * @desc By default, shows FPS in the upper left of the screen. (FPS/MS/OFF)
 * @default OFF
 * @type select
 * @option FPS
 * @option MS
 * @option OFF
 *
 * @param CutTitle
 * @text Title Skip
 * @desc Skips the title screen and loads the most recent save file.
 * @default 0
 * @type select
 * @option Invalid
 * @value 0
 * @option New game
 * @value 1
 * @option Latest data load
 * @value 2
 *
 * @param RapidStart
 * @text Start Rapid Mode
 * @desc Launches the game in a sped up state. (ON/OFF)
 * @default false
 * @type boolean
 *
 * @param RapidSpeed
 * @text Rapid Speed
 * @desc The playback speed when rapid mode is executed. Can be specified up to 16x.
 * @default 2
 * @type number
 * @max 16
 *
 * @param SlowSpeed
 * @text Slow Speed
 * @desc The playback speed (denominator) when slow mode is executed. Can be slowed to 1/16 speed.
 * @default 2
 * @type number
 * @max 16
 *
 * @param InvalidMessageSkip
 * @text Disable Message Skip
 * @desc Disables forced skipping of messages in rapid mode.
 * @default false
 * @type boolean
 *
 * @param MenuBarVisible
 * @text Display Menu Bar
 * @desc Display the menu bar and execute various debug commands.(ON/OFF)
 * @default true
 * @type boolean
 *
 * @param ClickMenu
 * @text Click Menu
 * @desc Executes various debug commands from the click menu. (-1:Disable  0:Left  1:Wheel  2:Right)
 * @default 1
 * @type select
 * @option Disable
 * @value -1
 * @option Left
 * @value 0
 * @option Wheel
 * @value 1
 * @option Right
 * @value 2
 *
 * @param OutputStartupInfo
 * @text Info Output at Launch
 * @desc Outputs a log of various types of information on launch.
 * @default true
 * @type boolean
 *
 * @param StartupOnTop
 * @text Launch as Top Screen
 * @desc Locks the game screen as the forefront display on launch.
 * @default false
 * @type boolean
 *
 * @param UseReloadData
 * @text Use Reload Function
 * @desc Reloads map and data on focus. Please disable if it causes the program to have problems running due to competing processes.
 * @default true
 * @type boolean
 *
 * @help This is a creation support plugin that adjusts the behavior of the developer tool.
 * This plugin is only enabled for test plays in a local environment.
 * The following functions are provided to assist with smooth development.
 *
 * 1. The developer tool automatically opens on game launch.(Normally, F8 is used to launch.)
 *    Even when set to OFF, it will automatically open when an error occurs.
 *
 * 2. It will always display the game screen as the foremost window on screen. This is
 *    convenient when looking at other screens while working. You can switch modes from the menu bar in-game.
 *
 * 3. If you edit maps or events and resave, the map and database will be automatically
 *    reloaded the instant focus returns to the game screen.
 *
 * 4. Skip the title screen and load the most recent save file.
 *
 * 5. Increase or decrease game speed (16x maximum).
 *    Or, stop the game entirely.
 *    The game will return to normal speed only when making a selection in a window.
 *
 * 6. Force kill all enemies, allowing you to win. You will still receive battle rewards.
 *    You can also force a loss or abort a battle.
 *
 * 7. Execute optional scripts on every frame.
 *    Results are outputted to the console only when there is a variation in a script's return value.
 *
 * 8. Allow external battle tests via the editor.
 *    Please configure btest in the url options.
 *
 * This plugin is not a plugin command.
 *
 * User Agreement:
 *  You may alter or redistribute the plugin without permission. There are no restrictions on usage format
 *  (such as adult- or commercial-use only).
 *  This plugin is now all yours.

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