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PANDA Crisis Color To2Levels - PANDA_CrisisColorTo2Levels.js
Plugin desc : divide the text color when in a pinch into 2 levels.
License : MIT License
Author : panda(werepanda.jp)
Website : https://www.werepanda.jp/
Desc page : http://www.werepanda.jp/blog/20241125220213.html
File name : PANDA_CrisisColorTo2Levels.js
Help of plugin :
* @target MZ * @plugindesc divide the text color when in a pinch into 2 levels. * @author panda(werepanda.jp) * @url http://www.werepanda.jp/blog/20241125220213.html * * @help Divide the change of the actor's text color when HP is low * into 2 levels, Crisis and Fatal. * * The threshold % and text color can be set in the plugin parameters. * The default settings are as follows. * Crisis: Yellow (color number 17) when HP is less than 25% of Max HP * Fatal : Vermilion (color number 2) when HP is less than 10% of Max HP * * Can also use in conjunction with the plugin PANDA_CrisisColorForEnemy.js * which applies the text color in a pinch for enemy names. * * [License] * this plugin is released under MIT license. * https://opensource.org/licenses/mit-license.php * * @param CrisisRate * @text HP Rate when in Crisis * @desc The battler will be in Crisis (Level 1) when HP is less than the specified % of Max HP. * @type number * @default 25 * @decimals 0 * @max 100 * @min 0 * * @param CrisisColor * @text Color for Crisis * @desc Specify the color number for Crisis (Level 1). * @type color * @default 17 * @decimals 0 * @max 31 * @min 0 * * @param FatalRate * @text HP Rate when in Fatal * @desc The battler will be in Fatal (Level 2) when HP is less than the specified % of Max HP. * @type number * @default 10 * @decimals 0 * @max 100 * @min 0 * * @param FatalColor * @text Color for Fatal * @desc Specify the color number for Fatal (Level 2). * @type color * @default 2 * @decimals 0 * @max 31 * @min 0 *