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RX T Erase SV Name - RX_T_Erase_SV_Name.js

Plugin desc : Allows you to delete or restore switch and variable names at once.

License : MIT License

Author : TYPE74RX-T

Website : https://w.atwiki.jp/type74rx-t/pages/221.html

Desc page : https://w.atwiki.jp/type74rx-t/pages/221.html

Download Page : https://raw.githubusercontent.com/munokura/RX_T-plugins/refs/heads/main/RX_T_Erase_SV_Name.js

File name : RX_T_Erase_SV_Name.js

Help of plugin :

* @target Support for MV and MZ, but do not apply the plugin unless you need it.
 * @plugindesc Allows you to delete or restore switch and variable names at once.
 * @author TYPE74RX-T
 * @url https://w.atwiki.jp/type74rx-t/pages/221.html
 *
 * @param Language
 * @text Language
 * @desc Language selection for Utility.
 * Normally, it is recommended to leave it as it is.
 * @type select
 * @default en
 * @option 1.日本語
 * @value jp
 * @option 2.English
 * @value en

 * @help Deleting and restoring switch and variable names at once
 *
 * This plugin is compatible with RPG Maker MV and RPG Maker MZ.
 *
 * The indication that this plugin is not supported in MZ is given, but this is
 * a simple measure to prevent it from being applied except when necessary.
 *
 * ◆Summary
 * Clear the names of game switches and game variables.
 * You can make it difficult for players to see what switches and variables are
 * being used for when they see the contents of your save data.
 *
 * It also has the ability to recover deleted names in case you need to
 * fix a bug.
 *
 * ◆Usage
 * When you start the game with the plugin installed, the game goes into
 * utility mode.
 * It is mainly a dialog box operation, and it will automatically terminate
 * when the operation is completed.
 *
 * The timing for using this plugin is limited to after the game development is
 * completed and just before deployment.
 *
 * This plugin is designed to be deployed after the game is completed.
 * Therefore, the text in the utility is also based on the assumption that the
 * deployment will take place after the game is completed.
 *
 * [About the dialog box]
 * Select the process in the first dialog box.
 * Type in half-width numbers and click the OK button.
 * Select 1 to enter erase mode.
 * Select 2 to enter restore mode.
 * Select 3 to finish.
 *
 * After that, read the contents of the dialog box that appears a few times and
 * click the OK button to automatically close the launched game.
 * (In RPG Maker MZ, the option to reload the project appears automatically.)
 *
 * ◆Caution
 * If the operation is wrong, the switch name and variable name cannot be
 * restored.
 * It is recommended that you perform a restore operation as soon as you have
 * performed a deployment after performing the erasure.
 *
 * ◆Notes
 * The restoration file is stored in ”System.json” in the
 * ”SystemJsonBackup” folder.
 * This folder will also remain in the deployment destination, so when you
 * publish your game, make sure that this folder is not present.
 *
 * Also, you don’t need to worry about the parameters of the plugin.
 * It’s just that the language of the utility is different between the English
 * and Japanese versions.
 *
 * ◆License
 * This plugin is released under MIT license.
 * http://opensource.org/licenses/mit-license.php

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