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Battler Graphic Extend - BattlerGraphicExtend.js

Plugin desc : Butler Graphic Display Extension Plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/BattlerGraphicExtend.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/BattlerGraphicExtend.js

File name : BattlerGraphicExtend.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/BattlerGraphicExtend.js
@plugindesc Butler Graphic Display Extension Plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

This expands the representation of battler images during battle.
A variety of effects are possible, such as floating in the air, changing color
tone and size.

Enter the following in the memo field of the feature database.

Makes the battler float. This setting is only valid for actors.
<BGE Altitude: n> n: Altitude (pixels)
Example: <BGE Altitude: 32>

Sets the battler’s opacity.
<BGE Opacity: n> n: Opacity (0..256)
Example: <BGE Opacity: 128>

Sets the battler’s color tone. Specify each element numerically.
<BGE Hue: r, g, b, g> r: Red g: Green b: Blue (-255..255) g: Gray (0..255)
Example: <BGE Hue: 255, 255, 255, 128>

Makes the battler blink slowly. Specify each element numerically. This process
is somewhat heavy, so please be careful when running on mobile devices.
<BGE Flash: r, g, b, a> r: Red g: Green b: Blue a: Intensity (0..255)
Example: <BGE Flash: 255, 0, 0, 128>

To change the flash interval (a smaller value means faster flashing; the
default is 15).
<BGE Flash Interval: f> f: Number of frames
Example: <BGE Flash Interval: 30>

Sets the butler’s blending method.
<BGE Blending Method: n> n: 0 [Normal] n: 1 [Add] n: 2 [Multiply] n: 3
[Screen]
Example: <BGE Blending Method: 2>

Sets the butler’s magnification. A value of -100 will invert the image.
<BGE Magnification X:n> n: Magnification (100%)
<BGE Magnification Y:n> n: Magnification (100%)
Example: <BGE Magnification Y:150>

Sets the butler’s motion speed.
This setting is only valid for actors.
<BGE Motion Magnification:n> n: Magnification (100%)
Example: <BGE Motion Magnification:150>

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder under the RPG Maker
MZ installation folder:
dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission, and there are
no restrictions on its use (commercial, 18+, etc.).
This plugin is now yours.

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