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NUUN Playback Rate Battle Log - NUUN_PlaybackRateBattleLog.js

Plugin desc : Play rate battle log display

License : MIT License

Author : NUUN

Website : https://github.com/nuun888/MZ/blob/master/NUUN_PlaybackRateBattleLog.js

Download Page : https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_PlaybackRateBattleLog.js

File name : NUUN_PlaybackRateBattleLog.js

Help of plugin :

* @target MZ
 * @plugindesc Play rate battle log display
 * @author NUUN
 * @version 1.0.4
 * @orderAfter BattleLogToMessage
 * 
 * @help
 * HP, MP, TP regeneration rate damage and recovered regeneration amount will be displayed in the battle log.
 * 
 * Log
 * 1/7/2024 Ver.1.0.4
 * Corrected to display the replay log before the incapacity log when incapacitated due to slip damage.
 * 8/25/2023 Ver.1.0.3
 * Fixed an issue where the playback log was not displayed when used in conjunction with the battle log message display plugin.
 * 6/22/2023 Ver.1.0.0
 * Fixed an issue where the battle log was not cleared.
 * 6/22/2023 Ver.1.0.0
 * Fixed an issue where - was displayed in the recovery text.
 * 1/21/2022 Ver.1.0.0
 * First edition.
 * 
 * @param PlaybackRateHPRecoveryText
 * @desc Text when recovering HP %1: Regenerated target %2: Regenerated amount
 * @text Text when recovering HP
 * @type string
 * @default %1 is HP has been recovered by %2!
 * 
 * @param PlaybackRateHPDamageText
 * @desc Text during HP damage %1: Regenerated target %2: Regenerated amount
 * @text HP damage text
 * @type string
 * @default %1 is HP has decreased by %2!
 * 
 * @param PlaybackRateMPRecoveryText
 * @desc Text when recovering MP %1: Regenerated target %2: Regenerated amount
 * @text MP recovery text
 * @type string
 * @default %1 is MP has been recovered by %2!
 * 
 * @param PlaybackRateMPDamageText
 * @desc Text during MP damage %1: Regenerated target %2: Regenerated amount
 * @text MP damage text
 * @type string
 * @default %1 is MP has decreased by %2!
 * 
 * @param PlaybackRateTPRecoveryText
 * @desc Text when recovering TP %1: Regenerated target %2: Regenerated amount
 * @text TP recovery text
 * @type string
 * @default %1 is TP has accumulated %2!
 * 
 * @param PlaybackRateTPDamageText
 * @desc Text during TP damage %1: Regenerated target %2: Regenerated amount
 * @text TP damage text
 * @type string
 * @default %1 is TP has decreased by %2!
 * 
 *

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