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MNKR No Lose - MNKR_NoLose.js
Plugin desc : Even if you are wiped out in battle, it won’t be a game over.
License : MIT License
Author : munokura
Website : http://x.com/munokura
Desc page : https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_NoLose.js
File name : MNKR_NoLose.js
Help of plugin :
@target MZ MV @url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_NoLose.js @plugindesc Even if you are wiped out in battle, it won’t be a game over. @author munokura @license MIT License @help When the switch specified by the parameter is ON, a complete elimination in battle does not result in a game over. Instead, the game transitions to the map screen and a common event is executed. There are no plugin commands. # Terms of Use MIT License. http://opensource.org/licenses/mit-license.php You may modify and redistribute this without permission from the author, and there are no restrictions on its use (commercial, R18, etc.). @param switchId @text Switch ID @desc If you do not specify the switch ID to activate, the common event will not be executed, but the unit will not be wiped out. @type switch @default 0 @param commonId @text Common Event ID @desc Common event executed when all enemies are wiped out @type common_event @default 0