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MNKR No Lose - MNKR_NoLose.js

Plugin desc : Even if you are wiped out in battle, it won’t be a game over.

License : MIT License

Author : munokura

Website : http://x.com/munokura

Desc page : https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_NoLose.js

File name : MNKR_NoLose.js

Help of plugin :

@target MZ MV
@url https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_NoLose.js
@plugindesc Even if you are wiped out in battle, it won’t be a game over.
@author munokura
@license MIT License

@help
When the switch specified by the parameter is ON,
a complete elimination in battle does not result in a game over.
Instead, the game transitions to the map screen and a common event is
executed.

There are no plugin commands.

# Terms of Use
MIT License.
http://opensource.org/licenses/mit-license.php
You may modify and redistribute this without permission from the author, and
there are no restrictions on its use (commercial, R18, etc.).

@param switchId
@text Switch ID
@desc If you do not specify the switch ID to activate, the common event will not be executed, but the unit will not be wiped out.
@type switch
@default 0

@param commonId
@text Common Event ID
@desc Common event executed when all enemies are wiped out
@type common_event
@default 0

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