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RX T Erase SV Name - RX_T_Erase_SV_Name.js
Plugin desc : Allows you to delete or restore switch and variable names at once.
License : MIT License
Author : TYPE74RX-T
Website : https://w.atwiki.jp/type74rx-t/pages/221.html
Desc page : https://w.atwiki.jp/type74rx-t/pages/221.html
Download Page : https://raw.githubusercontent.com/munokura/RX_T-plugins/refs/heads/main/RX_T_Erase_SV_Name.js
File name : RX_T_Erase_SV_Name.js
Help of plugin :
* @target Support for MV and MZ, but do not apply the plugin unless you need it. * @plugindesc Allows you to delete or restore switch and variable names at once. * @author TYPE74RX-T * @url https://w.atwiki.jp/type74rx-t/pages/221.html * * @param Language * @text Language * @desc Language selection for Utility. * Normally, it is recommended to leave it as it is. * @type select * @default en * @option 1.日本語 * @value jp * @option 2.English * @value en * @help Deleting and restoring switch and variable names at once * * This plugin is compatible with RPG Maker MV and RPG Maker MZ. * * The indication that this plugin is not supported in MZ is given, but this is * a simple measure to prevent it from being applied except when necessary. * * ◆Summary * Clear the names of game switches and game variables. * You can make it difficult for players to see what switches and variables are * being used for when they see the contents of your save data. * * It also has the ability to recover deleted names in case you need to * fix a bug. * * ◆Usage * When you start the game with the plugin installed, the game goes into * utility mode. * It is mainly a dialog box operation, and it will automatically terminate * when the operation is completed. * * The timing for using this plugin is limited to after the game development is * completed and just before deployment. * * This plugin is designed to be deployed after the game is completed. * Therefore, the text in the utility is also based on the assumption that the * deployment will take place after the game is completed. * * [About the dialog box] * Select the process in the first dialog box. * Type in half-width numbers and click the OK button. * Select 1 to enter erase mode. * Select 2 to enter restore mode. * Select 3 to finish. * * After that, read the contents of the dialog box that appears a few times and * click the OK button to automatically close the launched game. * (In RPG Maker MZ, the option to reload the project appears automatically.) * * ◆Caution * If the operation is wrong, the switch name and variable name cannot be * restored. * It is recommended that you perform a restore operation as soon as you have * performed a deployment after performing the erasure. * * ◆Notes * The restoration file is stored in ”System.json” in the * ”SystemJsonBackup” folder. * This folder will also remain in the deployment destination, so when you * publish your game, make sure that this folder is not present. * * Also, you don’t need to worry about the parameters of the plugin. * It’s just that the language of the utility is different between the English * and Japanese versions. * * ◆License * This plugin is released under MIT license. * http://opensource.org/licenses/mit-license.php