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RX T Settings Game Over Files - RX_T_SettingsGameOverFiles.js

Plugin desc : It is possible to set the image, ME, and BGM to be displayed when the game over in the game event settings.

License : MIT License

Author : TYPE74RX-T

Website : https://w.atwiki.jp/type74rx-t/pages/221.html

Desc page : https://w.atwiki.jp/type74rx-t/pages/221.html

Download Page : https://raw.githubusercontent.com/munokura/RX_T-plugins/refs/heads/main/RX_T_SettingsGameOverFiles.js

File name : RX_T_SettingsGameOverFiles.js

Help of plugin :

* @target MV MZ
 * @plugindesc It is possible to set the image, ME, and BGM to be displayed when the game over in the game event settings.
 * @author TYPE74RX-T
 * @url https://w.atwiki.jp/type74rx-t/pages/221.html
 *
 * @command GameOverFiles
 * @text Setting game over file
 * @desc Set/modify files related to game over.
 *
 * @arg gameOverPics
 * @text Image file
 * @desc The image file you want to call.
 * @type file
 *
 * @arg gameOverMe
 * @text ME file
 * @desc The ME file you want to call.
 * @type file
 * @default audio/me
 *
 *      @arg gameOverMeVolume
 *      @text ME Volume
 *      @desc The volume of ME.
 *      @type number
 *      @default 90
        @min 0
        @max 100
 *
 *      @arg gameOverMePitch
 *      @text ME Pitch
 *      @desc The pitch of ME.
        The unit is ”%”.
 *      @type number
 *      @default 100
 *
 *      @arg gameOverMePan
 *      @text ME Pan
 *      @desc The pan of ME.
 *      @type number
 *      @default 0
        @min -100
        @max 100
 *
 * @arg gameOverBgm
 * @text BGM file
 * @desc The BGM file you want to play. If BGM and ME are
 * set at the same time, BGM will take priority.
 * @type file
 * @default audio/bgm
 *
 *      @arg gameOverBgmVolume
 *      @text BGM volume
 *      @desc The volume of BGM.
 *      @type number
 *      @default 90
 *
 *      @arg gameOverBgmPitch
 *      @text BGM Pitch
 *      @desc The pitch of BGM.
        The unit is ”%”.
 *      @type number
 *      @min 50
 *      @max 150
 *      @default 100
 *
 *      @arg gameOverBgmPan
 *      @text BGM pan
 *      @desc The pan of BGM.
 *      @type number
 *      @min -100
 *      @max 100
 *      @default 0
 *
 * @arg default
 * @text Return to default
 * @desc Reset the settings to default.
 * @type boolean
 * @default false
 *
 * @help Settings GameOver Files
 *
 * This plugin is compatible with RPG Maker MV and RPG Maker MZ.
 *
 * ◆Summary
 * It is possible to set the image, ME, and BGM to be displayed when the
 * game over in the game event settings.
 * 
 * ◆Plugin Command for MZ
 * Plugin File: RX_T_SettingsGameOverFiles
 *
 * ★Image File
 * Specifies the image to be displayed when the game over.
 *
 * ★ME File
 * Specifies the ME to be played when the game over.
 * 
 * ★ME Volume
 * Specifies the volume of the ME specified in the ME file.
 * The setting range is 0 to 100.
 *
 * ★ME Pitch
 * Specifies the pitch of the ME specified in the ME file.
 * The setting range is 50 to 100, and the unit is ”%”.
 * 
 * ★ME Pan
 * Specifies the pan of the ME specified in the ME file.
 * The setting range is -100 to 100.
 *
 * ★BGM File
 * Specifies the BGM to be played when the game over.
 * 
 * ★BGM Volume
 * Specifies the volume of the BGM specified in the BGM file.
 * The setting range is 0 to 100.
 *
 * ★BGM Pitch
 * Specifies the pitch of the BGM specified in the BGM file.
 * The setting range is 50 to 100, and the unit is ”%”.
 * 
 * ★BGM Pan
 * Specifies the pan of the ME specified in the ME file.
 * The setting range is -100 to 100.
 *
 * ★Return to default
 * Return the settings to default.
 * Please set it to ”ON” when setting.
 * It will return to the ME set in the database and the image set as the
 * game over image from the beginning.
 * 
 * These settings will remain in effect until they are set again.
 *
 * ◆Plugin Command for MV
 * You can set the image, ME, and BGM.
 * An example of how to set is shown below.
 * If BGM and ME are set at the same time, the last setting will take
 * priority.
 *
 * ★Image File
 * Example: If you want to call an image called Gates in the titles1 folder
 *
 * GameOverPics titles1/Gates
 *
 * ★ME Settings
 * [Caution]This setting will initialize the BGM settings that were set
 * in the plugin command.
 * 
 * Example: If you want to set ME to ”Mystery”
 *
 * GameOverMe Mystery
 *
 * You can also set the volume, pitch, and pan.
 * Example: To set volume to 70, pitch to 75, pan to 20
 *
 * GameOverMe Mystery,vl70pt75pn20
 *
 * And you can also set only the ones you want to change among volume, pitch,
 * and pan.
 * Example: To set pitch only
 *
 * GameOverMe Mystery,pt110
 *
 * The setting values are just an example.
 * In this case, the volume and pan are not set, so these values will be set to
 * their default values.
 *
 * ★BGM Settings
 * 
 * Example: If you want to set ME to ”Mystery”
 *
 * GameOverBgm Dungeon1
 *
 * You can also set the volume, pitch, and pan.
 * Example: To set volume to 85, pitch to 90, pan to -10
 *
 * GameOverBgm Dungeon1,vl85pt90pn-10
 *
 * And you can also set only the ones you want to change among volume, pitch,
 * and pan.
 * Example: To set pan only
 *
 * GameOverMe Mystery,pn-100
 *
 * The setting values are just an example.
 * In this case, the volume and pan are not set, so these values will be set to
 * their default values.
 *
 * ★Return to default
 * Setting as follows will initialize all set values and return to default.
 * It will return to the ME set in the database and the image set as the
 * game over image from the beginning.
 *
 * GameOverDefault
 *
 * These settings will remain in effect until they are set again.
 *
 * ◆License
 * [CAUTION!]This plugin is not released under MIT license.
 * However, you can use it as usual if you observe the following two items.
 * 1.Do not distribute or sell the plug-in itself without permission from
 *   the plug-in author, and do not link directly to the plug-in.
 * 2.If you would like to publish a version of this plugin that has been
 *   partially reworked for additional functionality or other reasons,
 *   please contact the plugin author.

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