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Battle Actor Face Visibility - BattleActorFaceVisibility.js

Plugin desc : Face graphic display plugin during battle

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/BattleActorFaceVisibility.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/BattleActorFaceVisibility.js

File name : BattleActorFaceVisibility.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/BattleActorFaceVisibility.js
@plugindesc Face graphic display plugin during battle
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

BattleActorFaceVisibility.js

This adds a window displaying the actor’s face during battle while inputting
commands.

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder under the RPG Maker
MZ installation folder:

dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission, and there are
no restrictions on its use (commercial, R18+, etc.).
This plugin is now yours.

@param nameVisible
@text Name Display
@desc It also displays the actor name along with the face window.
@type boolean
@default true

@param position
@text Display position
@desc The display position of the face window.
@type select
@default left
@option left
@value left
@option right
@value right

@param offsetX
@text X coordinate correction
@desc X coordinate offset of the face window.
@type number
@default 0
@min -9999
@max 9999

@param offsetY
@text Y coordinate correction
@desc Y coordinate correction for the face window.
@type number
@default 0
@min -9999
@max 9999

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