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Cast Interruption - CastInterruption.js

Plugin desc : Cast Interference Plugin

License : MIT License

Author : Triacontane

Website : https://triacontane.blogspot.com

Desc page : https://github.com/triacontane/RPGMakerMV/tree/mz_master/CastInterruption.js

Download Page : https://raw.githubusercontent.com/munokura/triacontane-MZ-plugins/refs/heads/main/CastInterruption.js

File name : CastInterruption.js

Help of plugin :

@target MZ
@url https://github.com/triacontane/RPGMakerMV/tree/mz_master/CastInterruption.js
@plugindesc Cast Interference Plugin
@author Triacontane
@license MIT License

@help
English Help Translator: munokura
This is an unofficial English translation of the plugin help,
created to support global RPG Maker users.
Feedback is welcome to improve translation quality
(see: https://github.com/munokura/triacontane-MZ-plugins ).
Original plugin by Triacontane.
Please check the latest official version at:
https://triacontane.blogspot.com
-----

CastInterruption.js

Cancels the cast charge of a target currently casting.
The canceled target will start charging normally again.
This occurs when a state corresponding to the Cast Interruption parameter is
enabled.

Conversely, it can also assist the target’s cast.
The assisted target’s cast gauge will be filled and they can immediately
activate the skill.
This occurs when a state corresponding to the Cast Assist parameter is
enabled.

This plugin requires the base plugin ”PluginCommonBase.js.”
”PluginCommonBase.js” is located in the following folder under the RPG Maker
MZ installation folder:
dlc/BasicResources/plugins/official

Terms of Use:
You may modify and redistribute this plugin without permission, and there are
no restrictions on its use (commercial, 18+, etc.).
This plugin is now yours.

@param interruptionState
@text Cast-blocking state
@desc This state will prevent the target from casting. This state will be automatically canceled after the effect is activated.
@type state
@default 0

@param assistState
@text Cast Assist State
@desc This state will automatically cancel once the effect is activated.
@type state
@default 0

@param fullCharge
@text Fully charged when disrupted
@desc When your cast is interrupted, the time gauge will be charged and you will be able to enter commands immediately.
@type boolean
@default false

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