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NRP Stop Self Movement - NRP_StopSelfMovement.js
Plugin desc : v1.00 Stops the self-movement during event execution.
License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation
Author : Takeshi Sunagawa (http://newrpg.seesaa.net/)
Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_StopSelfMovement.js
Desc page : http://newrpg.seesaa.net/article/486149145.html
Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_StopSelfMovement.js
File name : NRP_StopSelfMovement.js
Help of plugin :
Stops self-movement for each event during event execution. * * If an event is running in parallel, it is not eligible. * However, only message display processing is exceptionally eligible. * * This function is equivalent to * the existing "StopSelfMovementWithPlayer.js", * but addresses the problem that the load increases dramatically * in proportion to the square of the number of events. * * ------------------------------------------------------------------- * [Usage] * ------------------------------------------------------------------- * Just apply the plugin and it will take effect. * * If you want to switch depending on the situation, * specify the plugin parameter "StopSwitch". * Only when the switch is on, * self-movement during event execution will stop. * * ------------------------------------------------------------------- * [Note of Events] * ------------------------------------------------------------------- * <ForceSelfMovement> * Forces self-movement to be performed regardless of the situation. * This is applicable, for example, to objects that are animated * by self-movement and would feel uncomfortable * if stopped during an event. * * ------------------------------------------------------------------- * [Reference] * ------------------------------------------------------------------- * The following plugin was used as references * in the creation of this plugin. * * StopSelfMovementWithPlayer.js (Sasuke KANNAZUKI) * https://forum.tkool.jp/index.php?threads/189/ * * ------------------------------------------------------------------- * [Terms] * ------------------------------------------------------------------- * There are no restrictions. * Modification, redistribution freedom, commercial availability, * and rights indication are also optional. * The author is not responsible, * but will deal with defects to the extent possible. * * @------------------------------------------------------------------ * @ [Plugin Parameters] * @------------------------------------------------------------------ * * @param StopSwitch * @type switch * @desc Switch to stop self-movement during event execution. * Always enabled if not specified. * * @param StopParallelMessage * @type boolean * @default true * @desc Self-movement is also stopped during message display by parallel processing.