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NRP Terrain Info - NRP_TerrainInfo.js

Plugin desc : v1.04 Set detailed settings for battleback and encounter rates.

License :
・Copyright: Retained
・Commercial Use: Allowed
・Modification: Allowed
・Redistribution: Allowed
・Details: See Download Page / In-plugin documentation

Author : Takeshi Sunagawa (http://newrpg.seesaa.net/)

Website : https://github.com/NewRPGProject/MZMV_Plugin/blob/main/NRP_TerrainInfo.js

Desc page : http://newrpg.seesaa.net/article/481820874.html

Download Page : https://raw.githubusercontent.com/NewRPGProject/MZMV_Plugin/main/NRP_TerrainInfo.js

File name : NRP_TerrainInfo.js

Help of plugin :

Set detailed settings for battleback and encounter rates.
 *
 * You can change the battleback and encounter rate by using terrain tags,
 * region IDs, tile IDs, and auto tile types as conditions.
 * Since terrain tags are limited in number and regions
 * are hard to set, auto tile type is useful.
 * 
 * ※Please use the included NRP_DebugTile.js to check the auto tile type.
 * ※Changing the battleback only available when the tileset is world type.
 * 
 * In addition, RPG Maker MV to MZ includes
 * the following hidden specifications by default.
 *
 * - The encounter rate in the bushes is doubled.
 * - The encounter rate is halved while on a ship.
 *
 * In some cases, this may be a nuisance.
 * It is possible to change these specifications.
 * 
 * -------------------------------------------------------------------
 * [Usage]
 * -------------------------------------------------------------------
 * Enter the condition, encounter rate, and battlebacks
 * in the plugin parameter SettingList.
 * You can set the registered Id in the note field of the tileset.
 * 
 * <TerrainSetting:?>
 * 
 * The ? is the Id registered in the setting list.
 * You can also specify multiple settings
 * by separating them with commas.
 * <TerrainSetting:A,B,C>
 * 
 * The sample is registered in the setting list from the beginning.
 * The content is tailored to Maker's default fields,
 * so please refer to it.
 * 
 * -------------------------------------------------------------------
 * [Detailed specifications]
 * -------------------------------------------------------------------
 * Tile IDs and auto tile types are determined in order from the top layer.
 * Tiles on layers with no settings will be ignored.
 * 
 * For example, if you set up the following.
 *
 * - Layer 1 Plains: Encounter rate is 100%.
 * - Layer 2 forest: Encounter rate is 200%.
 * - Layer 3 town: No setting
 * 
 * The layer 2 forest encounter rate (200%) will be enabled.
 * 
 * -------------------------------------------------------------------
 * [Terms]
 * -------------------------------------------------------------------
 * There are no restrictions.
 * Modification, redistribution freedom, commercial availability,
 * and rights indication are also optional.
 * The author is not responsible,
 * but will deal with defects to the extent possible.
 * 
 * @-----------------------------------------------------
 * @ Plugin Parameters
 * @-----------------------------------------------------
 * 
 * @param BushEncounterRate
 * @type number
 * @default 200
 * @desc The encounter rate on the bushes, and should be set to 100. The initial value is 200.
 * 
 * @param ShipEncounterRate
 * @type number
 * @default 50
 * @desc The encounter rate on the ship, and should be set to 100. The initial value is 50.
 * 
 * @param SettingList
 * @type struct<Setting>[]
 * @default ["{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Plain¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"16¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"100¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Forest¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"20,21¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"200¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Mountain¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"22¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"200¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Beach¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"32¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"150¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Desert¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"33¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"150¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Snow Field¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"40¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"150¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Snow Forest¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"44¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"200¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Snow Mountain¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"47¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"200¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Wasteland¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"24,25¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"150¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Wasteland Forest¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"28¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"200¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Plain Road¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"17¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"100¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Sandy Road¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"29¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"100¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Road¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"37¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"100¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Shallow Sea¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"0¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"100¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Deep Sea¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"1¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"100¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Poison Swamp¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"4¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"200¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Lava¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"35¥",¥"TileId¥":¥"¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"200¥",¥"Battleback1¥":¥"¥",¥"Battleback2¥":¥"¥"}","{¥"Id¥":¥"sample¥",¥"Memo¥":¥"Stone Bridge¥",¥"ValidAllTilesets¥":¥"false¥",¥"<Condition>¥":¥"¥",¥"TerrainTag¥":¥"¥",¥"RegionId¥":¥"¥",¥"AutotileType¥":¥"¥",¥"TileId¥":¥"24¥",¥"<Contents>¥":¥"¥",¥"EncounterRate¥":¥"¥",¥"Battleback1¥":¥"Cobblestones4¥",¥"Battleback2¥":¥"Bridge¥"}"]
 * @desc This is a list of settings for the encounter rate.

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