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Numb State - NumbState.js
Plugin desc : Make the state that battler become numb.
License : MIT License
Author : Sasuke KANNAZUKI
Website : https://www.rpgmakerweb.com/products/rpg-maker-mz
Download Page : C:Program Files (x86)SteamsteamappscommonRPG Maker MZdlcBasicResourcespluginslaunch NumbState.js
File name : NumbState.js
Help of plugin :
* @target MV MZ * @plugindesc Make the state that battler become numb. * @author Sasuke KANNAZUKI * * @param dispMsgType * @text Display Message Type * @desc Where to set message displays when numb occur * @type select * @option This plugin's option * @value plugin * @option State Messages in Data Base * @value state * @default plugin * * @param NumbMsg * @text Numb Message * @desc Text to display when one cannot move by numb. * %1 is replaced to battler's name, %2 is state's name. * @type string * @default %1 cannot move by the numb! * * @help This plugin does not provide plugin commands. * This plugin runs under RPG Maker MV and MZ. * * This plugin enables to make the state numb (different from paralysis). * * [Summary] * The numb is the state that sometimes the battler cannot move in spite of * the command is inputtable. * * [State Note] * To invoke this state, write down the state's note as follows. * <numb_rate:35> # cannot execute action by 35% * * [About 'Display Message Type' Option] * The message display when numb occur is selectable from followings: * - When you select 'This plugin's option', * it will display this plugin's 'Numb Message' option. * - When you select 'State Messages in Data Base', * it will display the state's message "If the state persists". * If you select this, when the battler avoid to occur numb, * it will not display the message. * * When you make plural states that numb occur, * latter setting may be useful. * * [Note] * It's preferred that the numb state's restriction is None. * * [License] * this plugin is released under MIT license. * http://opensource.org/licenses/mit-license.php